THORNED GAZE is a stealth thriller about two people who cross the line between watching and controlling, then turn it into a battleground. The campaign flips perspectives hunter and hunted so you read routines, exploit openings, and decide how far you'll go before you become the next victim.

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Over dit spel

A psychological visual novel where two observers entangle, trade places, and turn the gaze into a weapon. Switch perspectives, sift through evidence, and decide who walks away—and who gets rewritten by the story.

Overview
Thorned Gaze is a character-driven thriller about obsession, control, and identity. Two people fixate on each other until the roles of watcher and watched collapse. Chapters alternate viewpoints, reframing the same scenes with different motives and “truths.” Your choices leave traces—texts, photos, misplaced keys, doors left ajar, glances that linger—and those traces reshape later chapters.

The interface is diegetic: phone screens, notes, voice memos, and hidden cameras. No glowing waypoints—only what a person could reasonably see, hear, or piece together.

Key Features

  • Dual-Perspective Routes – Play both sides of the fixation. Revisit scenes from the other viewpoint to discover contradictions and unlock new branches.

  • Branching Choices, Persistent Traces – Dialogue, timing, and small behaviors set flags that surface as evidence later, altering confrontations and endings.

  • Evidence Board – Tag images, messages, and audio; connect threads to unlock optional scenes, CGs, and route variations.

  • Social Stealth Interludes – Light interactive sequences (hallways at impossible hours, apartment doors, hospital corridors) where observation timing matters.

  • Trust / Risk Systems – Quiet meters track suspicion, credibility, and boundary-crossing; push too far and routes twist.

  • Minimal, Diegetic UI – Phones, notes, and logs replace menus; immersion over HUD clutter.

  • Multiple Endings – From clean breaks to mutual ruin; the game remembers what you looked at and what you ignored.

  • Accessibility – Scalable text, full subtitles, input remapping, content filters for intense effects and strobing.

Content Warnings

Mature themes: stalking, harassment, psychological abuse, panic attacks, non-graphic violence, explicit language. Realistic sound cues (footsteps, locks, breathing).

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

This game uses AI only during development to help write and refactor JavaScript plugins and event scripts for RPG Maker. Final code is human-owned, reviewed, and tested; no third-party copyrighted code was copied. The released game contains no live AI generation, makes no network calls, and runs entirely offline. We follow Steam's guidance for Pre-Generated AI content (not Live-Generated) and standard platform rules.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Mature themes: stalking, harassment, non-graphic violence, psychological abuse, panic attacks, explicit language. Realistic sound cues (footsteps, locks, breathing).

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i3 or AMD equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD 4000 / GeForce GT 730 / Radeon HD 7750 (OpenGL 4.1 or DirectX 11)
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Integrated or dedicated sound card
    • VR-ondersteuning: None
    • Aanvullende opmerkingen: 1280×720 minimum resolution; runs offline; keyboard/mouse or gamepad supported.
    Aanbevolen:
    • Besturingssysteem: Windows 11 (64-bit)
    • Processor: Intel Core i5 or AMD Ryzen 3
    • Geheugen: 8 GB RAM
    • Grafische kaart: GeForce GTX 1050 / Radeon RX 560 / Intel Iris (2 GB VRAM)
    • DirectX: Versie 11
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Integrated or dedicated sound card
    • VR-ondersteuning: None
    • Aanvullende opmerkingen: 1920×1080 recommended.
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