Old-school grid-paper game, reborn in deep space. Deeper rules, same one-click clarity—and interstellar adventures. Outfit ships with weapons, armor, shields, and gear, and choose commander abilities. Roam the galaxy from its lawless outskirts to its heart.
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Generali/Cinematografici | GalaxyCommanders-1
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Informazioni sul gioco

Old-school grid-paper ship combat game, reborn in deep spacewith deeper rules and with a space adventure. *

It’s not just “find the ship” anymore. It’s a tactical, turn-based grid battle fought across the stars — with customizable ships, a wide arsenal of weapons and gear, and varied enemy fleets to keep each fight fresh.

Not sure if that evolution really changes the feel? Try the demo and see for yourself!

Same one-click clarity — but you’ll have to think before you shoot.

How it plays

  • Shields & armor. A ship cell isn’t always destroyed in one hit — some take more than one.

  • Bonus Move. You only earn a Bonus Move when the target cell is destroyed (HP = 0), not on every hit — plan your shots.

  • Weapons vary in damage, ammo, cooldowns, and special effects — some can even grant a second shot in the same move. Pick the right tool for the job.

  • Hull size. Size isn’t a drawback now: bolt on weapons and armor to make large ships truly worthwhile in combat.

  • Commanders & abilities. Fleet leaders grant abilities that can influence the course of battle.

The demo shows how the new rules change the flow of combat.

"Say goodbye to the starlight — B4 I shoot!"

Story campaign

Roam the galaxy from its lawless outskirts to its civilized core. Acquire ships, bolt on weapons, and battle pirates, raiders, and — of course — invaders from beyond the galaxy.

  • Full story campaign with star-map exploration

  • Fleet Builder — refit any hull with weapons & gear earned through quests or trade

  • Commander progression — level up and unlock abilities to suit your playstyle

* Not affiliated with or endorsed by any third-party board or video game brands.

Divulgazione dei contenuti generati dall'IA

Gli sviluppatori descrivono il modo in cui il loro gioco utilizza i contenuti generati dall'IA in questo modo:

We used generative-AI tools during development for some art and audio, plus AI assistants for code and copy edits. All results were reviewed/edited by us. No in-game or real-time AI; no player data is sent to AI services.

Requisiti di sistema

    Minimi:
    • Sistema operativo: Windows 10 or higher, 64/32-bit
    • Processore: Dual-core 2.0 GHz or better
    • Memoria: 4 GB di RAM
    • Scheda video: GPU with Vulkan support (discrete or integrated)
    • Memoria: 1 GB di spazio disponibile
    • Scheda audio: Any
    • Note aggiuntive: Built with Godot 4 (2D), Forward+ (Vulkan) renderer
    Consigliati:
    • Sistema operativo: Windows 10 or higher, 64/32-bit
    • Processore: Intel Core i3 / AMD Ryzen 3 or better
    • Memoria: 8 GB di RAM
    • Scheda video: GPU with Vulkan support
    • Memoria: 1 GB di spazio disponibile
    • Scheda audio: Any
    • Note aggiuntive: Built with Godot 4 (2D), Forward+ (Vulkan) renderer
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