2-4 local players navigate the darkness while battling one another to be the last ship left. Fire your BEAM to destroy other ships and stay hidden while navigating the arena. Your PING not only reflects enemy BEAMs, but also reveals your surroundings and your location to everyone, so use it wisely!
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Over dit spel

In WAVEBEAM, 2-4 local players navigate the darkness while battling one another to be the last ship left. Fire your BEAM to destroy other ships and stay hidden while navigating the arena. Your PING not only reflects enemy BEAMs, but also reveals your surroundings and your location to everyone, so use it wisely!

A Note from the Designer:

The concept behind this game was developed by myself and a few others during the 2017 Global Game Jam. Eight years later, I wanted to experiment with modern AI coding tools to assess their capability and limitations. I spent about an hour distilling the game's concept and writing a comprehensive game design document that aligned with my own vision, then I provided an AI coding agent with the design doc. Although it missed the mark in a few areas initially, the agent started out with something surprisingly playable that roughly reflected the design. After about 10 hours of additional tweaks, additions, and iterations, I ended up something that I was happy to share with the public - all without writing a single line of code.

The product of this experiment was well worth the time and money put into it, and while I could have developed this game entirely myself as a Software Engineer, I chose to do so with the use of AI and thus can't justify charging anyone for it.

HOWEVER - if you want to invest in the ongoing development of this game, I'll gladly accept donations via an upcoming "Dev Support DLC", or you can donate via Venmo (@RyanCollins86) or reach out to me directly via . I'll be sharing a roadmap in the Discord where you can also chat with other players, report bugs, and provide suggestions new features for the roadmap.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Using a fully completed game design document created by a Software Engineer, 100% of the game's code was generated via an AI Coding Agent. Aside from the fonts and audio assets, all functional and visual components are the result of AI-Generated code.

Systeemeisen

Windows
macOS
    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i3-2100 / AMD FX-6300 or equivalent
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 or equivalent
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Any
    • Aanvullende opmerkingen: As long as your computer can run a web browser and WebGL, it should support this game.
    Minimum:
    • Besturingssysteem: macOS 10.15
    • Processor: Apple Silicon
    • Geheugen: 4 GB RAM
    • Grafische kaart: Any
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Any
    • Aanvullende opmerkingen: As long as your computer can run a web browser and WebGL, it should support this game.

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