A quest builder set in a multi-connected space. Create and explore unique worlds, design quests, and experiment with mechanics. Shape adventures with growing tools and community feedback as the game evolves in Early Access

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Jeu en accès anticipé

Commencez à jouer dès à présent et impliquez-vous pendant son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« We believe that Early Access is the best way to shape this project together with players. The game is still in its early stages and currently serves as a sketch that demonstrates the core concept. We want to gather valuable feedback and evolve the idea step by step, ensuring that the final version grows naturally with the community’s input. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Our goal is to stay in Early Access until the foundation of the concept is fully polished and expanded into a complete game experience. While it is difficult to set an exact timeframe, we expect the process to take approximately 12–18 months. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full release, we plan, will expand far beyond the current prototype. We plan to add new mechanics, richer ways to interact with the environment, and deeper customization tools for creating levels and quests. We suppose, that the final version will give players not only the ability to explore connected spaces, but also the freedom to design their own intricate adventures with a wide range of options. We plan to release new versions as soon as new features ready. »

Quel est l'état actuel de la version en accès anticipé ?

« At this stage, the game provides a minimal set of mechanics that demonstrate the concept of building interconnected spaces and basic quests. While still limited in scope, it offers a clear view of the core idea and lays the foundation for future systems. Players should see it as a functional sketch rather than a finished product. Now you can find level editor compounding: room editor, dialog editor, triggers, NPCs. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes. We plan to raise the price once the game leaves Early Access, reflecting the expanded mechanics, deeper customization features, and overall improvements. Early supporters will benefit from a lower entry price and the chance to influence development at the earliest stages. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community feedback is essential for this project. We want to learn how players use the creation tools, what mechanics they enjoy most, and what additional features they would like to see. Suggestions, shared creations, and discussions will directly shape our priorities. In short, the game will grow together with its community, and every voice will help define its future. »
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À propos de ce jeu

Create, explore, and share adventures in a unique puzzle-like multiverse.

This game is both an adventure builder and a puzzle-exploration quest. It combines gameplay with creation tools, letting players design their own interconnected worlds and share them with the community.

What’s in the game right now (Early Access):

  • Quest exploration: Travel through a multi-connected space where every passage leads to new rooms, challenges, and discoveries.

  • Room editor: Place and arrange rooms on a 2D slice of multidimensional space. Customize how rooms connect through passages.

  • Pickable items: Add objects that can be collected and interacted with during gameplay.

  • NPCs: Place simple characters, adjust their poses, and create dialogue trees.

  • Event triggers: Define conditions that react to player actions and change the world state (e.g. opening doors, unlocking puzzles, or changing NPC behavior).

  • Custom assets: Upload your own .glb models to create new items or decorations.

  • Cloud sharing: Publish your levels to the cloud, browse creations from other players, and download them directly in-game.

Planned features as the project grows:

  • More puzzle mechanics and interactive objects.

  • Expanded NPC behaviors, quests, and character progression.

  • Powerful customization tools for creating complete story-driven adventures.

  • Community hub for sharing, rating, and improving player-made content.

Your imagination is the main resource. Build connected spaces, design puzzles, create stories, and share them with others. If you enjoy creative freedom, puzzle-like exploration, and building games together with a community, this project is for you.

Join us in Early Access and help shape the future of the adventure builder.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10
    • Mémoire vive : 8 GB de mémoire
    Recommandée :
    • Mémoire vive : 16 GB de mémoire
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