A minimalist Roguelike × Idle: click a tile to mine a resource - while your lifeline constantly drains. Food keeps you alive, materials fuel your research.

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În curând în acces timpuriu

Dezvoltatorii acestui joc intenționează să-l lanseze ca un proiect în curs de dezvoltare, care va evolua pe baza feedbackului primit de la jucători.

Notă: jocurile aflate în acces timpuriu nu sunt complete și se pot schimba sau nu pe viitor. Dacă nu ești dornic să joci acest titlu în stadiul său actual, atunci ar trebui să aștepți pentru a vedea dacă jocul va ajunge într-un stadiu mai avansat al dezvoltării. Află mai multe

Ce au de spus producătorii:

De ce acces timpuriu?

„Early Access allows me to shape the game together with the community. The core systems are already in place, but I want to refine them with real player feedback - balancing, pacing, and new ideas that only emerge once people start playing.

Your experience and suggestions will directly influence upcoming updates, new mechanics, and the final direction of the game. Early Access isn’t just a test phase; it’s an opportunity to build something meaningful together.

By joining early, you’ll help shape the foundation, report bugs, and take part in the evolution of the game - from a growing prototype to a complete experience.”

Aproximativ cât timp se va afla acest joc în acces timpuriu?

„The plan is to stay in Early Access for about 6 to 12 months.
This timeframe gives enough room to gather community feedback, polish existing systems, and expand the content at a steady and sustainable pace.

Of course, development is flexible - if new features or ideas from players fit naturally into the vision, the Early Access period may be slightly extended to make sure the full release feels complete and balanced.”

Cum se va diferenția versiunea completă de cea disponibilă în acces timpuriu?

„The full version is planned to expand on everything that defines the core experience - more content, more variety, and deeper progression.

During Early Access, the focus will be on fine-tuning the core systems and balancing feedback from players. Over time, new features, events, and mechanics will be introduced to make each playthrough feel more dynamic and rewarding.

The goal isn’t to change the identity of the game, but to grow it naturally - adding new layers of depth, challenge, and replay value based on what the community enjoys most.”

Care este starea actuală a versiunii aflate în acces timpuriu?

„The Early Access version already includes the core gameplay loop and all fundamental systems needed to experience the game from start to finish.
You can play, progress, and explore the main mechanics as intended - with stable performance and regular updates planned.

While most features are functional, some systems are still in active development and will continue to evolve throughout Early Access.
Expect balance adjustments, new content, and quality-of-life improvements as the community helps refine the experience.”

Jocul va avea prețuri diferite pe durata accesului timpuriu și după părăsirea acestuia?

„Yes - the price is expected to increase gradually as new content, systems, and features are added throughout development.

Early supporters will receive the full version at no additional cost, and joining during Early Access helps support ongoing development while the game continues to grow and improve.

The goal is to keep the game fairly priced during its entire lifecycle, reflecting the value of the content available at each stage.”

Cum intenționezi să implici comunitatea în procesul tău de dezvoltare?

„Community feedback plays a key role in shaping the game throughout Early Access.
Players can share ideas, report bugs, and discuss balance or feature suggestions directly through the Steam Community Hub or the official Discord server.

Regular update posts will highlight new features, community-driven changes, and development insights - ensuring that everyone who takes part in Early Access helps influence the direction of the final game.

Your feedback truly matters, and every suggestion helps make the experience stronger for everyone.”
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Nu este disponibil în limba: Română

Acest produs nu este disponibil în limba ta locală. Te rugăm să consulți lista de mai jos cu limbile în care jocul este disponibil înainte de achiziționare

Acest joc nu este încă disponibil pe Steam

Dată de lansare planificată: 1 dec. 2025

Acest joc este planificat să fie disponibil în aproximativ 6 zile

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Despre acest joc

A minimalist Roguelike × Idle: click a tile to mine a resource - while your lifeline constantly drains. Food keeps you alive, materials fuel your research. Each month the drain accelerates. At the end of every year you choose 1 of 3 milestone cards and spend your Research Points in a year-end shop to reshape your run. How long can you keep the line from going flat?

Features

  • Risk–reward mining: Pick tiles to auto-harvest food and materials while HP ticks away.

  • Vital pressure: The drain speeds up after each month - time itself is the enemy.

  • Year-end milestone cards: Draw 3, keep 1. Big, run-defining effects - no monthly cards.

  • Year-end research shop: Spend Research Points + resources on powerful, run-long upgrades.

  • Clean 2D style: Fast, readable, and focused - perfect for “just one more year.”

Why BLEEDOUT?

There are no traditional enemies - your lifeline is the antagonist. Every click is a trade-off: stabilize now or invest for later? Year-end cards and the research shop create bold builds and fresh runs without mid-run micromanagement of card drafts.

Cerințe de sistem

    Minim:
    • SO: Windows 10 (64 Bit)
    • Procesor: Intel Core i3-6100 / AMD Ryzen 3 1200
    • Memorie: 4 GB RAM
    • Grafică: NVIDIA GT 1030 / AMD Radeon RX 550 or integradet Grafik (Intel UHD 630)
    • DirectX: Versiune 12
    • Stocare: 2 GB spațiu disponibil
    Recomandat:
    • SO: Windows 10/11 (64 Bit)
    • Procesor: Intel Core i5-8600K / AMD Ryzen 5 3600
    • Memorie: 8 GB RAM
    • Grafică: NVIDIA GTX 1060 / AMD RX 580
    • DirectX: Versiune 12
    • Stocare: 5 GB spațiu disponibil
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