Lead your nation in Territorial Conquest through the Middle Ages, WWII, and Modern Era. Expand borders, build armies, trade, sabotage enemies, make political decisions, and conquer the world in immersive real-time strategy.
Release Date:
Coming soon
Developer:
Publisher:
Gameplay | Modern Ukraine Gameplay
Gameplay | World War II Gameplay
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Territorial Conquest is released in Early Access to involve the community in shaping the game. Players can provide feedback, suggest improvements, and help refine core gameplay, interface, and features before the full release.”

Approximately how long will this game be in Early Access?

“We expect Territorial Conquest to remain in Early Access for roughly 6–12 months. The exact timing will depend on community feedback and the progress of development.”

How is the full version planned to differ from the Early Access version?

“In the full version, we plan to expand the game with improved interfaces, additional features, more playable countries with unique voiceovers, broader language support, a larger-scale “War” mode alongside the current “Raid” feature, and potentially multiplayer. We plan to adjust and refine gameplay, graphics, and systems based on feedback received during Early Access.”

What is the current state of the Early Access version?

“The current Early Access version offers a fully playable single-player experience with real-time strategy gameplay across historical eras. Menus and interface visuals are temporary placeholders, and core mechanics like borders, units, trade, sabotage, and political systems are functional.”

Will the game be priced differently during and after Early Access?

“We plan to gradually adjust the price as new content and features are added. Early Access players will get the game at a lower initial price and will have access to future updates included in the full release.”

How are you planning on involving the Community in your development process?

“We will actively engage with players through forums, comments, surveys, and feedback forms. Community suggestions will help guide gameplay balancing, interface improvements, new features, and content expansions. Players can report issues, propose ideas, and participate in shaping the game as it develops.”
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Roadmap

Hello everyone!
I’m Uğur, the independent developer behind this game. After months of work I’m happy to finally share the first version with you.

This is an Early Access release because I want players to take part in the development. Feedback from the community will help guide what comes next, whether that’s balancing changes, quality of life improvements or new content. I check the Steam forums often and I will listen to suggestions throughout the process.

The roadmap is flexible and may change along the way. Some of the areas I would like to expand or experiment with in the future are:

• A larger and more detailed world map
• More playable countries as development progresses
• Wider language support
• Extending the technology trees beyond what is available now
• Trying out new scenarios such as space or historical conflicts

Please remember these are goals rather than promises. The direction of development will depend on feedback from players, what is technically possible and the resources available.

This is just the beginning. Thank you for supporting the project and I hope you enjoy what is already here while helping to shape what comes next.

About This Game


Territorial Conquest
is a global real-time strategy game spanning three major eras: the Middle Ages, World War II, and the Modern Day. Command your chosen nation, develop its military, economy, and diplomacy, and lead it to global domination.

Key Features:

Global Scope:

  • Choose from a vast roster of nations in each era:

    • Middle Ages: Portugal, England, Scotland, France, Ottoman Empire, Ming, Joseon, Mali Empire, and many more.

    • World War II: Turkey, Portugal, Romania, Spain, Canada, Soviet Union, Italy, China, USA, UK, Germany, Japan, and more.

    • Modern Day: Turkey, Portugal, Romania, South Korea, Spain, Azerbaijan, USA, UK, France, Germany, Israel, Japan, China, India, and over 30 more.

Immersive Audio:

  • Voiceovers are available for all nations in World War II and Modern eras in multiple languages, including:

    • Arabic, Chinese, English, Finnish, French, German, Italian, Japanese, Romanian, Russian, Turkish.

  • Nations sharing the same language also share voiceovers for immersion. (Note: Middle Ages era has no voiceovers.)

Advanced Strategy:

  • Real-time strategy with full freedom: join a coalition or break away to conquer the world on your own terms.

  • Conduct strategic bombardments with aircraft and ballistic missiles.

  • Diplomacy, military, and administrative tech trees provide deep strategic development.

  • Engage in trade across all eras with era-specific goods.

  • Perform sabotage operations: poison wells, hack TV stations, compromise air defense systems, and more.

  • Execute raids on enemy settlements to steal significant military funds.

Extensive Unit Variety:

  • Medieval units: swordsmen, pikemen, cavalry, archers, crossbowmen.

  • Modern units: riflemen, machine gunners, submachine gunners, mortars, artillery, tanks, armored vehicles, helicopters, planes, anti-air, anti-tank.

  • Supply units are essential: without them, frontline units lose mobility and combat effectiveness.

Political Strategy:

  • Influence your nation’s congress or senate by making key decisions.

  • Correct political choices increase your administrative funds and secure seats, while poor decisions empower rival factions.

Conquer & Expand:

  • Expand borders through conquest or diplomacy, and manage your empire efficiently across three historical eras.

  • Every decision matters, from military tactics to political maneuvering, affecting your nation’s global standing.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

I used AI to help create some of the menu screens and interface graphics, but I’m developing the game entirely on my own. Everything else, from gameplay to units and core content, is all my own work.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-8100 / AMD Ryzen 3 1200 or equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 950 / AMD R7 370 or equivalent (2 GB VRAM)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: None
    • Additional Notes: Playable at 1080p on Medium settings.
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10200H / AMD Ryzen 5 3600 or equivalent
    • Memory: 32 GB RAM
    • Graphics: NVIDIA GTX 1650 Ti / AMD RX 5500 XT or equivalent (4 GB VRAM)
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: None
    • Additional Notes: Targets 60 FPS at 1080p on High settings.
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