Fight, adventure and explore against the clock to collect the crystals and save the world. Perform this ancient ritual in time to witness the creation of a new larger world. Keep up the pace and watch your world expand. Fall behind and be cursed with saving the same world over and over. Die and risk losing everything...
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Release Date:
Sep 4, 2015
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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are looking for feedback from the community. Zxill has been a big project for us and we're almost there but at this stage we feel it is important to get some input before the final release from the community.”

Approximately how long will this game be in Early Access?

“Not long but we want to stay in early access as long as the community feels they still have some input to give. The final release will be ready when we and our community feels it is ready. No sooner. No later.”

How is the full version planned to differ from the Early Access version?

“In general the full version will have some general gameplay and visual tweaks as well as additional polish and bug fixes. The final version will also have plenty of additional story content that we're not quite ready to reveal yet.

Trading cards and achievements will also be added to the full version.”

What is the current state of the Early Access version?

“Beta - The core game is there but we still have some additional fancy parts to add. The build is stable but there may be some bugs here and there.

No trading cards or achievements yet...but they will be coming.”

Will the game be priced differently during and after Early Access?

“The price will remain the same.”

How are you planning on involving the Community in your development process?

“Any bugs users experience will be fixed. Also if you have a slight tweak or feature to suggest go ahead. We want the community to feel as engaged as possible. If a feature you suggest makes its way into the game you will be credited in the credits of the final game.”
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About This Game

Note: It is highly recommended that you use an Xbox 360/Xbox One controller to play this game.


Zxill: A Legend Of Time is a time attack adventure rpg with procedurally generated worlds.


Story:
Zxill is an ordinary boy from the local village trying to go about his business exploring a nearby forest when one day he stumbles upon a magical crystal that triggers a life changing event. Can he survive long enough to save the world and can he keep it together as the world changes around him?

A faintly familiar adventure becomes increasingly hard to endure as it rapidly spirals out of control in an ever expanding world.


Features:
-Expanding Worlds
-Random Encounters
-Combo Based Battle System
-Procedurally Generated World Maps
-Procedurally Generated Dungeons
-Villages
-Random Chest Spawning


Gameplay:
Fight, adventure and explore against the clock to collect the crystals and save the world. Perform this ancient ritual in time to witness the creation of a new larger world. Keep up the pace and watch your world expand. Fall behind and be cursed with saving the same world over and over. Die and risk losing everything...


A little about Zxill:



Zxill (pronounced Zill in the common tounge) enjoys exploring the local dungeons and long walks on the beach.

System Requirements

    Minimum:
    • OS *: Windows Vista/7/8/10
    • Processor: 2.0 Ghz i5 or better
    • Memory: 4 GB RAM
    • Graphics: 1GB Video RAM
    • DirectX: Version 9.0
    • Storage: 100 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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