In Tavernia, a single-player fantasy tavern simulator, you’ll pour drinks for rowdy adventurers, calm drunken brawls, and manage magical mishaps while keeping your business alive. Chaos is guaranteed, profit is optional.

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Brevemente em Acesso Antecipado

Os developers deste jogo pretendem lançá-lo como um projeto ainda em desenvolvimento, que evoluirá de acordo com o feedback dos jogadores.

Atenção: Jogos de Acesso Antecipado não estão completos e não é garantido que sejam alterados no futuro. Se não estás confiante neste jogo no estado atual, recomendamos que esperes até que o desenvolvimento avance mais um pouco Fica a saber mais

O que os criadores do jogo têm a dizer:

Porquê Acesso Antecipado?

"We believe that involving the community during development will make the game stronger and more enjoyable. Early Access allows us to gather valuable feedback from players, improve the existing systems, and introduce new features based on their suggestions. Our goal is to keep the game evolving and growing over time, ensuring a lasting and engaging experience for everyone."

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

"It’s difficult to predict an exact timeline, as development depends on factors such as player feedback, bug fixing, and the implementation of new features. However, our current goal is to complete the Early Access phase within approximately two months."

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

"The full version is planned to include additional quests, new tavern development systems, and various gameplay improvements such as hireable staff and other tavern management features. We also plan to expand the experience beyond the tavern with outside-world quests and additional content. Many of these features and improvements will be shaped by player feedback during the Early Access period."

Qual é o estado atual da versão de Acesso Antecipado?

"The game's campaign, - The only mode the game will have - has a working Gameplay loop however it is not completely done there are lots of bugs that needs to be polished and the story elements and random encounters which will make the gameplay diverse and fun will be added later. Currently the system is bare-bones. just serving customers until they're satisfied with minimal progression systems. The game will remain as a store page to be wishlistes until all the base mechanics are done and ready to be released to the players. until we can flesh things out the game will only be available to be wishlisted, not for buying."

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

"We currently plan to keep the game’s price the same after leaving Early Access. However, there may be occasional discounts or promotional adjustments over time, depending on events or updates."

Como estão a planear incluir a comunidade durante o processo de desenvolvimento?

"We plan to improve the game during Early Access based on feedback gathered from our Discord and Reddit communities. In addition, we value the insights of content creators and streamers who play the game, and we aim to incorporate their feedback to refine the gameplay experience. Our goal is to work closely with both players and creators to shape the best possible version of the game together."
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Welcome to Tavernia fantasy tavern where every night is a constant tug-of-war between order and chaos. As the tavern keeper, your job sounds simple: serve drinks, chat with customers, and keep the tables from flipping. In practice, your tavern attracts rowdy knights, reckless rogues, drunken orcs, and creatures who have never heard of “last call.”

Tavernia is a single-player comedy simulator that blends management with mayhem. Each shift is unpredictable: you’ll pour drinks under pressure, defuse brawls before they spread, fix magical mishaps, and keep the place from collapsing into a very expensive campfire. Quick decisions, smart upgrades, and a steady hand behind the bar make the difference between a profitable night and a legendary disaster.

Key Features

Grow your tavern through clear progression and meaningful investments. Upgrade tiers (T1 → T2 → T3) change how your night plays out more capacity, smoother flow, and new ways to operate.

Brawl System

Not every customer comes for a quiet drink. When tempers rise, a brawl can erupt fast. Stop it early or manage the chaos when it spills across the room.


Build a menu that fits your crowd. Expand your selection over time and serve the right drink to keep guests happy—and profits rising.

Special NPC Visitors 
Not every guest comes for a quiet drink. From time to time, unique NPCs will step into Tavernia with requests only you can handle—bringing new objectives, unexpected twists, and rewards if you can deliver.

Serving Drinks

Keep the bar running smoothly by pouring, serving, and staying one step ahead of the rush. The right drink at the right time keeps guests happy and keeps the night under control.

Pour, manage, survive and most importantly… have fun while everything falls apart around you.

Descrição de conteúdo adulto

Descrição do conteúdo fornecida pelos developers:

Alcohol Fermentation, Selling & Consumption, Goofy Cartoon Violence, Mature Language, Profanity, Themes of Racism among Fantasy Races, Fighting & Stealing
Game is about running a bar, so all the events, cursing profanity etc.. are random encounters chosen from a pool with various triggers.

Races are Fantasy races like Human, goblin, dwarvef, elves, orcs vampires etc..

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 10 (64-bit)
    • Processador: Core i3-6100 or AMD FX-6300
    • Memória: 4 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X (2GB VRAM)
    • DirectX: Versão 11
    • Espaço no disco: Requer 10 GB de espaço livre
    • Placa de som: DirectX compatible
    Recomendados:
    • Sistema Operativo: Windows 10/11 (64-bit)
    • Processador: Intel Core i5-8400 or AMD Ryzen 5 2600
    • Memória: 8 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 1060 or AMD Radeon RX 580 (4GB VRAM)
    • DirectX: Versão 11
    • Espaço no disco: Requer 10 GB de espaço livre
    • Placa de som: DirectX compatible
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