Record. Research. Survive! Trapped in a research complex that bends mind and space, every choice shapes your fate in this turn-based survival horror RPG where unspeakable horrors lurk in fractured space.

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开发者的话:

为何要采用抢先体验这种模式?

“We have completed the core gameplay mechanics, but we believe community feedback is essential to balance and polish the final experience. Choosing Early Access allows us to refine the game alongside our players' suggestions to ensure the highest possible quality.”

这款游戏的抢先体验状态大约持续多久?

“Our goal is to remain in Early Access until the game reaches its intended level of polish and content. While we plan to transition to a full release as development reaches its milestones, this timeline may change based on community feedback and the final scope of the game”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version is planned to feature significantly more content, including additional levels, more diverse enemy types, and a wider variety of items and skills. We also intend to implement UI/UX improvements and further technical optimizations based on player feedback.”

抢先体验版本的现状如何?

“The current Early Access version features core combat and progression systems that allow players to experience the primary gameplay loop. We plan to build upon this foundation by adding more content and refining existing features as development continues”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We plan to slightly increase the price upon the full release to reflect the added content and improved overall quality. We want to reward our early supporters who join us during the Early Access phase with a lower entry price.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We plan to engage with our community through platforms like the Steam Community Hub and our official Discord. Our aim is to listen to player feedback and consider community suggestions to help inform our future development decisions. We intend to review all bug reports and feature suggestions provided by the community, using this input to prioritize our development tasks. We intend to share progress updates to keep our community informed about the game's development. Our goal is to take player feedback into account as we move toward the final version of the game”
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计划发行日期: 即将宣布

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关于此游戏

Fear born of ignorance. Your choices decide survival.

After the failure to contain an unfathomable presence, the secret research complex has become one with it.
You are a newly assigned security officer, trapped inside.
Rally survivors to strengthen your chances, investigate and piece together clues about a variety of creatures to uncover their weaknesses, and ‘contain’ them.
Your greatest weapon is ‘knowledge’.
Before the malevolent presences seep into the outside world, you must ‘contain’ the unfathomable presence that now rules the complex.



“Echoes of Fear” is a turn-based survival horror RPG.

• Modular Exploration: Navigate shifting corridors that change each day, where unknown dangers await at every turn.
• Strategic Turn-Based Combat: With limited action points, you must calculate the perfect move—attack, evade, or contain to survive.
• Core Research System: Record encounters and analyze them to uncover enemy weaknesses. Your research directly influences battles and events.
• Shelter Management: After the day’s fight to survive, fortify your night refuge and rally survivors to prepare for the challenges of tomorrow.
• Harsh Survival: Manage hunger, thirst, exhaustion, and the creeping fear that consumes everything.
• Your Choices, Your Ending: Every decision shapes the conclusion. Isolation, destruction, or escape—your fate is in your hands.



Wishlist and Follow Now to be the first to uncover the mysteries of “Echoes of Fear”!

系统需求

    最低配置:
    • 操作系统: WindowsR 10/11 (32bit/64bit)
    • 处理器: ntel Core 2 Duo or better
    • 内存: 2 GB RAM
    • 显卡: DirectX 9/OpenGL 4.1 capable GPU
    • DirectX 版本: 10
    • 存储空间: 需要 1 GB 可用空间
    推荐配置:
    • 操作系统: WindowsR 10/11 (32bit/64bit)
    • 处理器: ntel Core 2 Duo or better
    • 内存: 2 GB RAM
    • 显卡: DirectX 9/OpenGL 4.1 capable GPU
    • DirectX 版本: 11
    • 存储空间: 需要 2 GB 可用空间
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