Sands of Sarnath is an RPG blending deck-building mechanics with Lovecraftian horror in a doomed mythical city. Explore eerie deserts and ancient ruins, craft your hero's abilities through strategic card choices, and unravel cosmic mysteries.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're launching Sands of Sarnath in Early Access to gather player feedback on core mechanics like deck-building and turn-based combat, which will help us refine balance, add depth to the Lovecraftian narrative, and ensure the cosmic horror elements resonate. Our small team is committed to ongoing development, incorporating community input to polish the game, fix bugs, and expand content until it's complete—expect regular updates based on player suggestions to make the experience truly immersive and replayable.

Approximately how long will this game be in Early Access?

“We estimate Sands of Sarnath will be in Early Access for roughly 6-12 months, depending on feedback and iteration needs, aiming for a full release around mid-2026.”

How is the full version planned to differ from the Early Access version?

“We plan to expand the core experience in the full version with additional levels and biomes for deeper exploration, a wider array of enemy types and abilities to enhance combat dynamics, more card types and gameplay mechanics for greater deck-building flexibility, and an increased cast of NPCs to enrich the narrative branches and interactions.

What is the current state of the Early Access version?

“The Early Access version features the core top-down, turn-based combat in several initial levels, with a functional deck-building system allowing players to craft spells, abilities, and equipment from cards. Basic puzzle-solving, enemy encounters, and sanity mechanics are implemented, offering 10-15 hours of gameplay.

Will the game be priced differently during and after Early Access?

“The price of the game will be higher after the game comes out of early access. The pre early access price will be lower to reflect the fact that it is a work in progress. ”

How are you planning on involving the Community in your development process?

“We'll actively engage the community through Steam forums and our Discord server for feedback on mechanics, balance, and story ideas, which could influence new cards, events, or features. Expect polls for prioritizing updates, beta testing branches for major changes, and regular dev logs sharing progress—your input will directly shape the game's direction and help us avoid eldritch pitfalls.

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About This Game

Sands of Sarnath is a top-down, turn-based 16-bit RPG that integrates Lovecraftian cosmic horror with deck-building mechanics. Players assemble decks of cards to craft spells, abilities, and equipment, enabling unique character builds for turn-based combat, exploration of ruins and deserts, and puzzle-solving.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

This game incorporates generative AI technology in the creation of its pixel art, environments, spritesheets, and animations. All AI-generated assets have been curated, edited, and integrated by our development team to ensure they align with the game's artistic vision and Lovecraftian themes. We are committed to transparency in our use of AI tools to enhance creativity and efficiency.

Mature Content Description

The developers describe the content like this:

There will be some cartoon violence and pixelated blood shed featured in the game's combat content. i.e Frozen characters if hit by an impact may shatter into shards on the ground. Characters taking damage may have pixelated blood be displayed on the ground around them.

There will be no themes about self harm, drugs, sexual acts or abuse.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 (64-bit)
    • Processor: 2.0 GHz Dual Core
    • Memory: 2048 MB RAM
    • Graphics: DirectX 9.0c compatible with 128 MB VRAM
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Sound Card: DirectX compatible
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit) or later
    • Processor: Intel Core i3 or equivalent
    • Memory: 4096 MB RAM
    • Graphics: DirectX 11 compatible with 256 MB VRAM
    • DirectX: Version 11
    • Storage: 1000 MB available space
    • Sound Card: DirectX compatible
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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