'The Newspaper of the Day' is a simulation game where you become an editor-in-chief during the Japanese occupation, deciding which stories to cover and truths to tell. Beyond black and white logic, this game explores the complex choices between survival and conviction.

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We aim to provide an experience where the story and game systems are organically connected. While the core systems required to enjoy the game are complete, we need to verify if the narrative flow is conveyed to players as intended. Through Early Access, we want to gather player feedback to improve the story's completeness and create a more immersive conclusion.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We are planning for approximately 6 to 12 months. However, since we intend to transition to the full release only when we judge that the story's completeness and content volume are sufficient, the specific schedule is subject to change.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“The full version is planned to include the complete story leading up to the ending. Additionally, based on feedback collected during Early Access, new news episodes or sudden events may be added, and game direction and quality-of-life features will be further polished.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The core game loops—'Journalist Management', 'Reporting (TRPG & Minigames)', 'Newspaper Publishing', and 'Censorship & Management'—are all implemented, allowing for uninterrupted gameplay. Specifically, you can experience the following features:

Management System: Hiring and training journalists, attracting advertisements, and balancing operations to avoid censorship.

4 Minigames: Diverse minigames covering the reporting process, such as Interview, Infiltration, and Stenography.

Story: Coverage of feature articles in the early chapters and main story progression.

The currently prepared content for the early era (1920s) can be played fully without functional restrictions.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, we plan to increase the price at the official release as all era-specific story chapters are unlocked and the content volume increases. Those who participate during Early Access can own the game at a lower price as an early adopter benefit.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“We aim to focus on verifying 'how organically the game's systems and story are connected' and 'whether the cycle of newspaper publishing (Reporting-Editing-Publishing) itself provides sufficient fun.'

To this end, we plan to open an official Discord server to operate a real-time communication channel between the development team and users. Opinions gathered here will be immediately reflected to improve the play experience and enhance the game's completeness.”
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Planlagt udgivelsesdato: 3. kvartal 2026

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Om dette spil

At history's crossroads, what do our individual choices mean?

'The Newspaper of the Day' is a simulation game where you become an editor-in-chief during the Japanese occupation, deciding which stories to cover and truths to tell.

Beyond black and white logic, this game explores the complex choices between survival and conviction.

If you lived then, what would you choose?

Would you be overwhelmed by the era's forces?

Find your answers in 'The Newspaper of the Day.

The game proceeds in the following manner:

  • Roam the Streets of Kyungsung and Report on Events.

Visit various locations in Kyungsung to encounter the major events of the era and decide which articles to write. At each location, you can experience fascinating stories related to places like the 'Government-General of Joseon,' the 'Market,' and the 'Hall.'

  • Roll the Dice that Decides Your Fate.

During the process of reporting on and writing an article, you will roll the dice. The dice value determines the success or failure of your chosen action, sometimes leading to unexpected outcomes. Make the best decisions by utilizing the bonuses and penalties you receive based on the dice roll.

  • Report on Events with Various Mini-games.

While reporting on an event, you will engage in various mini-games linked to real-world reporting methods. Unleash your skills to uncover the truth and report on the event in depth.

  • Publish Your Own Newspaper

Arrange the completed articles on the newspaper pages to create your own publication. Carefully lay out the articles to fit the newspaper's size and decide which article to feature as the main story. The newspaper you create will be distributed to the people of Kyungsung, and your decisions will become a piece of history.

Key Features

  • Immersive Story: A solid storyline set against the backdrop of Kyungsung in the 1910s.

  • TRPG-style Progression: Experience fated choices and outcomes through dice rolling.

  • Various Mini-games: Mini-games linked to actual reporting methods add to the fun of the game.

  • Free Newspaper Editing: Lay out and publish your newspaper in your own unique style.

  • Multiple Endings Based on Player's Choices: Your decisions will change history.

What History will You Record?

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

This game utilizes generative AI tools during the development process to enhance content volume and improve efficiency. The specific usage is as follows:

Art: AI was used to generate some background images and UI icons to set the atmospheric tone of the era, which were then retouched by artists.

Text: AI assisted in drafting content for newspaper articles, public reactions, and minigame text. It was also used for proofreading the story and checking narrative consistency.

All AI-generated assets were reviewed, edited, and refined by the development team to ensure they align with the game's vision.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: Intel Core i3-3220 / AMD FX-4100
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 750 / AMD Radeon HD 7770
    • DirectX: Version 9.0
    • Diskplads: 200 MB tilgængelig plads
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: Intel Core i3-3220 / AMD FX-4100
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 750 / AMD Radeon HD 7770
    • DirectX: Version 9.0
    • Diskplads: 200 MB tilgængelig plads
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