Macroboy Y is a fast multiplayer platform and fighting game. Fights take place in dangerous, often vertical, arenas. You will have to move quickly and nimbly to be the last one alive.
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Utgivelsesdato:
19. juli 2018
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Macroboy Y, as it was defined at the beginning of the greenlight, is a large project for my scale. It will take a long time to achieve, especially since it is being made aside my work and that it needs skills I will need to get by finding teamates. In the same fashion I have provided a game prototype instead of screenshots for the greenlight, I would like to provide an evolving game for the early access. It would allow me to take care of critics and proposals, and to show where I currently am.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«I think it may takes three years. It strongly depends of my ability to work at full or at least part time on it. Currently, I am working only the evening.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«There is two main challenges in the complete version:
The first one is the network feature. As Macroboy is a really fast game, it needs an efficient network infrastructure and software. I think I can program it, but the hardware and network hardware management is currently something quite mysterious for me. It is a key feature: it would allow players to play even when they are alone at home. The current version offer only a split screen feature. In the future, both should be available.

The second one is the graphics. Currently, the game use pixelart and a have a very limited amount of sprites and tiles. The objective is mid/high resolution cartoon graphics, like with posters of the game, with various sceneries.

Some other features that are less challenging but still important are the single player mode articulated around a story to form a campaign and efficient artificial intelligence as opponents. Currently, the single player is only there to demonstrate the control of the game, and there is no
intelligent opponents. Also, having maps using a format compatible with Tiled Level Editor is something to bring in order to allow players to design their own maps.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Macroboy Y is a local multiplayer arcade fighting and platform game which is really fast. It can be played from one to eight players in a split screen fashion.

It has several arenas for fighting and racing, a few single player levels, six characters and eleven weapons.

Players can jump from anything from floor to ceilling and walls, project opponents into traps and hit them with their weapons.

Several game modes are available, changing the rule: deathmatch, scorematch, race, deathrace (a race with the leading player pulling the screen) and castle war.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The complete version may be more expansive. Certainly three or four times more.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I am open to conversation and I like to receive constructive critics and proposals. Hanged Bunny Studio have a facebook page on which I am often. It also has a forum.

We can certainly have some good exchange about the game content, from arenas to weapons and even graphics or music. Things like characters can be expanded and customized after those discussions.»
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Om dette spillet

Macroboy Y is a fast multiplayer platform and fighting game. Fights take place in dangerous, often vertical, arenas. Several characters with different characteristics and multiples weapons are available. It can be played from one to eight players.

Default controls are: Arrow keys, F to shot, D to jump, S to dash, space for the map. Joysticks can be configured throught the input panel available from main menu.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows XP
    • Prosessor: Intel Pentium IV
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass
    Anbefalt:
    • OS *: Windows XP
    • Prosessor: Intel Dual Core
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: High Sierra
    • Prosessor: Intel x86_64
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass
    Anbefalt:
    • OS: High Sierra
    • Prosessor: Intel x86_64
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
    Minimum:
    • OS: 4
    • Prosessor: Intel Pentium IV
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass
    Anbefalt:
    • OS: 4
    • Prosessor: Intel Dual Core
    • Minne: 400 MB RAM
    • Grafikk: /
    • Lagring: 102 MB tilgjengelig plass

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