Bite the Moon is a deckless card battle roguelike where every fight is a gamble. Draft cards on the fly, chain wild combos, and stack multipliers as chaos spirals out of control. Feel unstoppable, adapt fast, survive, and see what crazy combos you can pull off.
Release Date:
To be announced
Developer:
Publisher:
General / Cinematic | trailer
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm releasing in Early Access because the core play loop is ready, but I want players feedback content balance, enemy patterns and progressions to make sure the game is fun and engaging.

I have list of features I want to add but the reality is what is valuable to me might not feel valuable to players. Receiving feedbacks will help eliminate assumptions and speed up development process.”

Approximately how long will this game be in Early Access?

“As long as possible until the game feels complete and balanced. I'm expecting 1-2 years, but can go longer because life is unpredictable.”

How is the full version planned to differ from the Early Access version?

“The full version will expand on more cards, enemies and progression depth to keep each run fresh. I also planned to add polish such as animations, sounds, music and possibly story. The goal is to add long term replayability.
Some features might be changed or removed along the way depending on feedbacks.”

What is the current state of the Early Access version?

“It's an unfinished, shitty game that you can finish in about 10 minutes. It doesn't even feel like a game but more like a toolbox.
You can start a game, choose one character, play a battle, and reach the win condition. There is a start menu, settings, and XP gains after battle.

The game still needs visual polish and music. Content is limited, there is few cards and only 1 enemy. It's playable and roughly shows the vision.”

Will the game be priced differently during and after Early Access?

“The game is priced at lowest price at start of early access, with small increase at major updates and full release to reflect the additional content and polish.
There will be updates before price increase.

Anyone who joins early will keep the game at lower price and enjoy free updates at no extra cost.”

How are you planning on involving the Community in your development process?

“Player will be able to share feedbacks in-game google form, Steam and email. I plan to review suggestions and adjust the game based on what most players find most fun.”
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This game is not yet available on Steam

Planned Release Date: To be announced

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About This Game

Bite the Moon is a deckless card battle roguelike where every fight forces you to draft on the fly. No safety net. No pre-built deck. Your win condition emerges in the heat of battle.

Survive through improvisation:

  • Draft, don’t deckbuild. Every pick is risk vs reward.

  • Explosive combos. Stack stats, trigger multipliers, and unleash chaotic chain reactions.

  • High-stakes runs. Risk a draft, watch the chaos unfold, and see if luck is on your side.

  • Endless replayability. No run plays out the same way twice.

This game offers:

  • Top-deck tension

  • Reroll thrills

  • Clutch combos

Bite the Moon rewards quick thinking, clever improvisation, and daring strategies you can’t predict. Every battle keeps you guessing. Will you survive or get squished?

System Requirements

    Minimum:
    • OS *: Windows 7+
    • Memory: 4 GB RAM
    • Graphics: 128MB, OpenGL
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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