A pixel-art RPG in a 3D open world where you can build towns, manage people, explore a infinitely generated world, and battle monsters and foes alike.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I'm looking for feedback on what I have so far.
I want to know if people like the button layout, the art style, what can be improved upon before I set out to complete the game.”

Approximately how long will this game be in Early Access?

“Until release in May 2026.”

How is the full version planned to differ from the Early Access version?

“The alpha just showcases basic concepts like a build system, NPC, and basic monsters.
The beta I hope to include.
-Full Survival system.
-Crafting
-Enemy spawns
-AI jobs
-Dungeons spawning in the world.
-Character customization
-Magic system”

What is the current state of the Early Access version?

“Current features.
-Build system
-Generated survival world
-Showcase world that will be used for story mode, but currently just shows the features of the game.
-Player can only cast a few spell.
-Players have a few weapon options”

Will the game be priced differently during and after Early Access?

“Yes. I plan to gradually increase the price as new features, content, and systems are added throughout Early Access. Early Access players will be able to purchase the game at a lower price as development continues. The final price will reflect the scope and content of the completed game.”

How are you planning on involving the Community in your development process?

“I plan to actively involve the community throughout development by making feedback and communication easy and accessible.

Players will be able to contact me directly to share:
-Art and visual feedback
-Bug reports and glitches
-Feature ideas and gameplay suggestions
-Workshop content ideas and mod feedback

Community feedback will help guide balance changes, feature priorities, and long-term improvements as development continues.

You can reach me through the socials and email available on the store page.

I also plan to use the Steam Community forums to discuss updates, gather feedback, and communicate directly with players.”
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This game is not yet available on Steam

Planned Release Date: May 2026

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About This Game

  • PNG RPG is a single-player sandbox adventure focused on town management, exploration, and dangerous magic, taking place in the world Borotone, the player can choose to either play a infinitely generated world or the story world.

    Manage a growing settlement by assigning jobs to NPCs, gathering resources, and deciding how your town grows and survives. Venture beyond the safety of your walls to delve into dungeons filled with monsters, rare materials, and other valuable rewards.

    Magic in this world is powerful, unstable, and difficult to master. You must remember incantations to cast spells misplacing a rune or using the wrong mana can cause spells to backfire, often with dangerous consequences.

Key Features

  • Town Management

    -Assign citizens roles around town.

    -Manage resources and growth.

    -Shape how your settlement functions and survives.

  • Build system

    -Place anything absolutely anywhere

    -No grid limitations

  • Explore & Adventure

    -Explore a fully infinite procedurally generated world

    -Or Play in a premade world with towns, locations and stories

  • Dungeons & Loot

    Delve into dangerous dungeons of old.

    Face monsters guarding rare materials and powerful rewards.

  • Monsters & Combat

    Encounter a variety of hostile creatures

    Combat Emphasizes preparations and positioning over brute force.

  • Unstable Magic System

    Magic is strong but difficult to control

    Different INcantations and mana types yield different spells.

  • Single-Player Focused

    But may expand to multiplayer in the future.

About Development

This game is developed by a solo developer. Updates and new features will continue to be added, but development may progress at a measured pace to ensure stability and quality.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i5-6600 / AMD Ryzen 3 1200 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 970 / AMD RX 470 / Intel Arc A380
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • VR Support: VR Not Supported
    • Additional Notes: Minimum specifications are subject to change during development. Performance may vary depending on system configuration and terrain generation complexity. Also An internet connection may be required for future multiplayer features.
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