A 3D local splitscreen reimagining of the snake game (can be played single player too), as an infinite wave based score attack where you have to eat different rogue critters whose AI changes depending on the current level event in the chosen map, with deep customization in both looks and gameplay.
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Informazioni sul gioco

EPILEPSY WARNIG: this game contains flashing lights and flashing patterns, please consider this before purchasing.
I made a 3D local splitscreen reimagining of the snake game (which can be fully played single player too), as an infinite wave based score attack where you have to eat different rogue critters whose AI changes depending on the current level event in the current chosen map, I also added deep customization to the looks of the snake, to performance settings like graphics and present entities, and to the gameplay itself as you can set the length of the waves, between other things, I manually made 99% of this whole game myself because I really wanted it to feel as custom tailored as possible for my players so I really hope everyone can enjoy it as much as I do. :)

Story: You're a recently hired "Proxy Tester" working for a company called "Paradigm Shift" which makes AI robots and robotic vessels for human souls to control, and your first job is to test the "Ouroboros" model against basic disposable AI robots to see how well it performs, and how well can human souls adapt to unusual body arrangements.

This is my first game but if I get enough support it definitively will not be my last, I'm already working on my next one which is going to be very different but I do plan on updating the game rather soon after its release, based on people's feedback and suggestions to make sure I can offer the best version of my game possible, and if the game does very well I'll keep updating it and maybe make DLC's if enough people are interested in it, so please do let me know via comments here or in my YouTube channel what you want me to add to this game or to my future games so I can make even better content for everyone. :)

Divulgazione dei contenuti generati dall'IA

Gli sviluppatori descrivono il modo in cui il loro gioco utilizza i contenuti generati dall'IA in questo modo:

I just made two paintings for the left wall of the hub world because I wanted to make something pretty myself but didn't have the artistic skills to draw it, although insignificant, I chose to check this box to avoid any problems.

Requisiti di sistema

    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Windows 11
    • Processore: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA® GeForce ® GTX 1650
    • Memoria: 1600 MB di spazio disponibile
    • Note aggiuntive: These are just my friend's computer stats running the game at High graphics settings flawlessly, the requisites can be way lower but I'm still trying to find weaker computers to test it on.
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Windows 11
    • Processore: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA® GeForce ® GTX 1650
    • Memoria: 1600 MB di spazio disponibile
    • Note aggiuntive: These are just my friend's computer stats running the game at High graphics settings flawlessly, the requisites can be way lower but I'm still trying to find weaker computers to test it on.
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