Pilot a walking castle-factory built from a crashed asteroid mining ship. Mine and refine resources across a vast open world. Fight alien swarms. Cut deals with the ruthless space corporation that sold your home.

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access will allow me to involve players in the development process and to act on their feedback as regular updates are made.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'The plan is for one year of Early Access, and I hope to publish regular updates until the full launch date, even if that launch date changes.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The full game is planned to have more content and polish: potentially including but not limited to a larger and richer world to explorer, more enemy types, more building and castle upgrades, more weapons, new game mechanics, more art, and more structures to build. Also central to the plan is creating a game that is well optimized, has balanced game-play, and is bug free.
Player feedback will also be a central part of the development process.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Core systems and concepts are in place and a miniature version of the game world will be available in the form of an island in the a free demo.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes, I plan to price the full game higher after it leaves Early Access.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I plan to post development updates, do Q&As, provide a community Discord server, run community polls, and more. I'm excited to involve players and build a community.'
Meer informatie

Deelnemen aan Scraptory Playtest

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Over dit spel

Scraptory is a base-building RTS game with a twist: when you extract all the resources in an area or get overrun by enemies, your castle-factory can simply stand up and walk away. There is a world to explore, secrets to discover, and factions to interact with. Scraptory is set on a planet that only had medieval technology before it was turned into an intergalactic dumping ground.

Sit down and deploy anywhere. Enemy attacks are triggered by and scale with your base's industrial activity in each unique location. You decide where to explore and build.

Use the resources you produce to complete objectives, upgrade your base, or sell them to the same corporations and smugglers responsible for turning your once-idyllic planet into a dangerous wasteland. Attempt to escape, join them in exploiting it, or try to save your world and its people. You decide.

Current Features

  • Unique combination of game mechanics from multiple genres.

  • Build pop-up factories to extract and process resources.

  • Deploy and upgrade defenses.

  • Original soundtrack by The Lunks.

  • Trade resources.

  • Explore a large lore filled world.

  • A tutorial

Planned Features during Early Access

  • More upgrades and automation.

  • More unique locations, objectives, and missions.

  • Diplomacy: trade with locals, recruit them, or crush their villages underfoot.

  • Escape your forgotten and doomed planet, join in exploiting it, or try to save it.

  • More music, more polish, more optimization.

Lore

Your generation has never known their home before trash started raining from the sky. A once-idyllic and primitive planet where the sky was the edge of the known universe. Now, countless objects burn through the atmosphere day and night while hulking derelict space ships and stations shatter on the ground, dangerous substances and creatures sometimes spilling out of them.

No one knew the cause of the onslaught until now. After you reactivated and began living inside one of the fallen machines. It started receiving radio transmissions from another world, automated transmission demanding strange payments. You answered and learned that your world had been unknowingly sold as a galactic corporation's scrap heap.

With the advanced machinery on board, you built a fortress, automated factory, and home that can roam the land. Now, what you do with it is up to you.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 64-bit
    • Geheugen: 8 GB RAM
    • DirectX: Versie 11
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 64-bit
    • Geheugen: 16 GB RAM
    • DirectX: Versie 12
    • Opslagruimte: 5 GB beschikbare ruimte
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