Loot-driven PvE action RPG where you push lanes, collect items, fight bosses, customize your hero and survive endless waves. Face the challenge solo or team up with friends in online co-op.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching in Early Access to involve players in shaping the future of the game. Your feedback will help us improve balance, expand content, and refine mechanics across all difficulty levels. We want to grow this experience hand-in-hand with our community and explore new ideas together.”

Approximately how long will this game be in Early Access?

“We expect to remain in Early Access for roughly one year, though this may change depending on community feedback and development progress.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to build on the Early Access foundation by potentially adding additional heroes, new mastery paths, more maps, expanded difficulty modes, and experimental gameplay features such as mythic challenges or alternate game modes.”

What is the current state of the Early Access version?

“The Early Access version contains 2 playable maps, one hero with multiple abilities, a set of masteries, randomized item drops, and 2 difficulty options. This build is playable and represent a sample of the core gameplay, but still under active development and subject to change based on player feedback.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as we introduce additional content and polish the overall experience, but pricing decisions will depend on the scope of future updates.”

How are you planning on involving the Community in your development process?

“We’re actively listening to our community via Steam forums and our Discord server. Players will be able to share suggestions, vote on ideas, report bugs, and help shape balance adjustments and content priorities through ongoing discussions and polls.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

This is a loot-driven game where you customize your hero through items and talents.

Find and equip powerful gear to enhance your abilities and unlock devastating combos.

Play with your friends or solo.

Seize control of the map by destroying and converting enemy structures to generate income.

Level up your hero, hunt for legendary items, and shape your build through a flexible talent system.

Face off against bosses and survive endless waves of enemies.

Choose from a diverse roster of heroes, each with their own unique playstyle, whether it’s charging in as a melee brawler, casting destructive spells as a mage, or constructing defenses as a builder hero.

The objective is simple: destroy the Rift to win. If your core falls, you lose.

This game blends the best of ARPG and MOBA genres; loot, lane pushing, hero progression, and base defense, all in one.

Your levels and loot persist between games, making you stronger every time you play.

System Requirements

    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-8100 or AMD Ryzen 3 1200
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GTX 1050 Ti or AMD Radeon RX 560
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Sound Card: DirectX compatible
    • VR Support: None
    Recommended:
    • OS: Windows 10/11 64-bit
    • Processor: Intel Core i5-10400 or AMD Ryzen 5 3600
    • Memory: 16384 MB RAM
    • Graphics: NVIDIA GTX 1660 Super or AMD RX 580
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 15 MB available space
    • Sound Card: DirectX compatible
    • VR Support: None
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