Play as a special ops combat unit sent to investigate why the stars around Solar System are going dark in MegaSphere — a story-based post-cyberpunk action platformer adventure game of supermassive scale set in early 22nd century: smart guns, robots, self-reconstructing environments, and vast AIs.
Alle anmeldelser:
Blandede (94) - 67 % av 94 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato:
25. aug. 2015
Utvikler:
Utgiver:
Merkelapper

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We believe that early feedback is key to making a truly great game. Players can try out recent builds of the game, let us know what they love or hate, and steer development. What we made in 9 months is already fun, but we've set out to do an action adventure game of AAA scope, and to get to that point, you, the player is key.
We're always open to your feedback. It will guide us as we explore what features and mechanics work best.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We will take as long as it takes to flesh out, polish and deliver the best experience and gameplay. We're staying in Early Access up until pre-release, long past alpha and beta.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We’re making a BIG adventure game, so here’s a few things planned for a finished game:

  • Beautiful environments to explore, set in AI-dominated world
  • Crazy and fun new mechanics to keep players interested:
    MegaSphere is not only platforming, guns and robots, but also zero-g navigation, AI hacking, ability to control mechs and ships…
  • Mind-blowing, deep plot with twists and turns
  • Professionally narrated logs and notes to discover, store and read/listen to
  • New enemies and bosses to tear servo-from-servo
  • More stuff: guns, enemies, bosses, upgrades, suit modifications..
  • >Your suggestion here
»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«MegaSphere is already 10 months into development, there’s a lot of fun to be had already:

  • Unlimited replayability in a randomized level that challenges you every time you restart
  • 7 awesome weapons, 5 upgrades, each having 3 tiers leading to more than a hundred combinations
  • 10 enemies out of 4 basic types, with up to 4 variations
  • Dynamic soundtrack that changes and adapts to events on screen
  • Item shops to buy ultimate doom-bringers and sell your loot
  • A short arc of the main story that involves the events of the bigger game
  • A very special mini-boss that will give you the taste of what to expect in the final game!
»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«MegaSphere will rise in price at launch.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Development was always open and transparent, and we're keeping it that way. Join live art streams on Twitch, watch out for polls on Twitter, forums and Reddit. Suggest new features, changes to existing ones, and be vocal of things you enjoy or hate. We want you, the player, to be at the center of the development. Have a need to freeze grabbers with a gun that shoots canisters of liquid nitrogen? Want to challenge your aim and platforming skills in a separate massive arena level? Timed challenges? Leaderboards? Think multiplayer will be fun? Custom level editor with Workshop support? We’re all ears!

Official Subreddit: https://www.reddit.com/r/MegaSphere/»
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Om dette spillet

Play as a special ops combat unit sent to investigate why the stars around Solar System are going dark in MegaSphere — a story-based post-cyberpunk action platformer adventure game of supermassive scale set in early 22nd century: smart guns, robots, self-reconstructing environments, and vast AIs.

RANDOMIZE EVERYTHING
New world each time you play

TOUGH ENEMIES
Those AI's are called 'intelligence' for a reason

UPGRADEABLE WEAPONS
A homing flamethrower, a wall-destroying graviton, a bouncing RPG?

THE SCI-FI LOOK YOU'VE LOVED
Pixel art + pixel-perfect modern lighting engine

PERMADEATH WITH CHECKPOINTS
One life per user, unless you're a cat

PHYSICS-BASED PLATFORMING
Believable, alive world. So good it hurts

GAMEPAD OR MOUSE+KEYBOARD
Designed to work with your favorite control scheme

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Prosessor: Intel Core 2 Duo 2.2 Ghz / AMD Athlon 64 2.8 GHz
    • Minne: 2 GB RAM
    • Grafikk: GeForce 240 GT / Radeon HD 6570
    • DirectX: Versjon 9.0c
    • Lagring: 1 GB tilgjengelig plass
    Anbefalt:
    • OS *: Windows 7+
    • Prosessor: Intel Core i5 2300 / AMD FX6120
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 550 Ti / Radeon HD 6770
    • DirectX: Versjon 11
    • Lagring: 8 GB tilgjengelig plass
    • Tilleggsmerknader: Gamepad or Controller Recommended
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: Mac OS X 10.7+
    • Prosessor: 1Ghz+, SSE2 instruction set support
    • Minne: 2 GB RAM
    • Grafikk: GeForce 240 GT / Radeon HD 6570
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Mac OS X 10.10+
    • Prosessor: 2Ghz, SSE2 instruction set support
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 550 Ti / Radeon HD 6770
    • Lagring: 8 GB tilgjengelig plass
    • Tilleggsmerknader: Gamepad or Controller Recommended
    Minimum:
    • OS: Ubuntu 12.04+
    • Prosessor: Intel Core 2 Duo 2.2 Ghz / AMD Athlon 64 2.8 GHz
    • Minne: 2 GB RAM
    • Grafikk: DX9 (shader model 2.0) capabilities
    • Lagring: 4 GB tilgjengelig plass
    Anbefalt:
    • OS: Ubuntu 12.04+
    • Prosessor: Intel Core i5 2300 / AMD FX6120
    • Minne: 4 GB RAM
    • Grafikk: GeForce GTX 550 Ti / Radeon HD 6770
    • Lagring: 8 GB tilgjengelig plass
    • Tilleggsmerknader: Gamepad or Controller Recommended

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