A classical game, but with a twist! 20 different ships, each with an interesting damage pattern, fight on a battlefield with customizable size and possibly also islands. Against AI or other players on local network.
Release Date:
Coming soon
Developer:
Publisher:
Gameplay | Battleship Combat: Evolved Islands update
Gameplay | Battleship Combat: Evolved
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About This Game

A spiritual successor of the classical pen & paper sea battle-type games, where player take turns to guess enemy ship position

Interesting ships

Select from a catalogue of 20 unique ships (and structures), inspired by vessels from the 20th century, to place on the battlefield. Each (except few) has unique shape and a special damage pattern or a unique ability.

Distribute them over the battlefield as unpredictable, as possible and try to hit the hostile ships on his battlefield by guessing.

Custom battlefield

The hosting player can customize the map size and the number of island tiles. Additionally, they can set a limit on the total number of ships, which both sides must adhere to. These options together provide a high level of replayability

Singleplayer versus AI

The game features a single-player mode where you face off against an AI with multiple difficulty levels. Each difficulty alters how the AI decides where to shoot from and what to shoot with. The challenge can be further increased by allowing the AI to fire more frequently.
The computer could place the same ships, or choose other ships up to the budged. Or his budged could be boosted as well.

Local Multiplayer

And naturally, as a multiplayer game, it also allows you to play against other players. The multiplayer is unfortunately limited to LAN.

But experienced users may know ways (hinted in the game) how to connect using LAN to a player from far away (on different router).

This version of the game has no steamworks integration, as it's our first commercial project.
If enough players would be interested, it is possible to set up easier (global) "peer to peer" connection and random matchmaking lobby, with leaderboards and achievements using the awesome Steam tools.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7, 32bit
    • Processor: Any 2010+
    • Memory: 512 MB RAM
    • Graphics: Integrated, requires Open GL 3.3
    • Storage: 500 MB available space
    • Additional Notes: Windows ARM is currently NOT supported, but might be possible.
    Recommended:
    • OS: Windows 10, 64bit
    • Processor: Any 2010+
    • Memory: 1 GB RAM
    • Graphics: Any 2010+, requires Open GL 3.3
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: MacOS 10.12
    • Processor: Any 2010+, Intel or Apple Silicon
    • Memory: 512 MB RAM
    • Graphics: Any 2010+, requires Open GL 3.3
    • Storage: 500 MB available space
    • Additional Notes: If you have troubles with Gatekeeper, contact us via support email or discord.
    Recommended:
    • OS: MacOS 10.12
    • Processor: Any 2010+, Intel or Apple Silicon
    • Memory: 1 GB RAM
    • Graphics: Any 2010+, requires Open GL 3.3
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
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