Build intricate rail networks, deploy and upgrade unique Battle Trains, and harness Turret Enchantments to forge mobile fortresses. Fend off endless abominations from the deep earth. Every layout is a battle of wits, every adjustment decides survival.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The core gameplay of Loopstructor 2: Skyspine—a dynamic, track-based tower defense system—offers deep strategic complexity and build variety. We believe our perspective as developers is limited. Through Early Access, we aim to invite our core community to join us on this development journey. Your direct feedback will be the most valuable guide for balancing, deepening gameplay, and polishing the overall experience. Our goal is to collaborate with the community to forge this into a truly engaging and surprising strategic Roguelike.」

這款遊戲的搶先體驗時間大約會持續多久?

「We anticipate the Early Access period to last approximately 6 to 12 months. The exact duration will largely depend on the volume and quality of feedback we receive from the community, as well as the scale of additional content we plan to implement during this phase. Our primary goal is to ensure that the game reaches a state of content, balance, and stability at Version 1.0 that satisfies both us and our players.」

正式版預計會與搶先體驗版有何不同?

「Compared to the Early Access version, our planned full release (v1.0) will include:
- Richer Content: More varieties of "Battle Trains," track "Enchantments," enemy types, boss encounters, and unlockable game modes or story chapters
- More Polished Systems: Thorough balance refinements based on player feedback, and potentially new core systems or mechanics
- Enhanced Experience: Comprehensive performance optimization, support for more control schemes (e.g., gamepads), and additional language localizations
- Greater Stability: Resolution of all major issues identified during Early Access for a smooth and stable experience
Our roadmap is flexible, and community input will directly influence the priority of new additions.」

搶先體驗版目前的開發進度如何?

「The current Early Access version features the complete core gameplay loop: players can freely design and build complex rail networks, deploy and upgrade multiple unique turrets and "Battle Trains," customize their defense strategy using a powerful "Enchantment" system, and face waves of minions and challenging bosses sent by the "Rail Gods." The game includes a full Roguelike progression system (e.g., meta-upgrades, random events, diverse build options) and offers several hours of initial replayable content. The foundational framework is stable, and we are ready to iterate and grow based on community collaboration.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, we plan to appropriately increase the price when the game leaves Early Access and launches as Version 1.0.
This is to support the additional development costs incurred from the substantial content updates, system optimizations, and overall polish we commit to throughout the Early Access period. Players who purchase the game during Early Access will not only obtain it at a more favorable price but, more importantly, their support and feedback will directly help shape the game's future. We sincerely intend this as a way to reward our early supporters.」

在開發過程中,您打算如何與社群互動?

「The community is our core partner in development. We plan to maintain close communication through:
- Official Steam Forum & Discord Community & Reddit: These will be our primary hubs for direct interaction, feedback collection, and announcements
- Regular Development Blogs: Sharing progress transparently via Steam News and social media, including design challenges and future update plans
- Dedicated Feedback & Suggestion Channels: We encourage players to submit bug reports, balance suggestions, or new content ideas in designated sections. We will regularly review, categorize, and discuss this invaluable input
- Player Testing & Surveys: For major new systems or changes, we may invite active community members to closed tests or conduct community polls
Our commitment is to listen earnestly, respond actively, and give community voices significant weight in our development decisions.」
繼續閱讀

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此遊戲尚未在 Steam 上發售

預計發行日期: 2026 年 6 月

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關於此遊戲

Loopstructor 2: Skyspine is a wasteland steampunk tower defense game. In the shattered world after The Sinking, you play as a Cohort Commander, tasked with eliminating ground-based abominations, reclaiming lost territory, and fighting for humanity's final aerial sanctuary.

Core Gameplay: Loop-based Tower Defense

Build intricate rail networks, deploy and upgrade unique Battle Trains, and harness the new Turret Enchantment system to transform your mobile fortresses into devastating engines of defense. Every decision matters, and every move could mean survival—or collapse.

Deep Strategy

A dynamically shifting battlefield with endless tactical combinations tests your planning and adaptability. 48 turret types, 10+ enchantments, and multiple upgrade paths—countless tactical builds await discovery.

High Replayability 

Unlock diverse turrets, unique bases, and powerful relics to craft your own tactical playstyle. Each run offers a new experience.

Moral Choice

When you unveil the dark truth behind the floating city, when absolute sincerity collides with inescapable original sin—

Hold fast to your convictions, or raise the banner of rebellion?

Add Loopstructor 2: Skyspine to your Steam Wishlist today! Prepare yourself for the mission ahead.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Some of the multilingual descriptions on this page have been generated with AI assistance, and certain in-game text has also been proofread using AI tools.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統 *: Windows 7 SP1 or newer
    • 處理器: Dual Core 2.0 GHz or better
    • 記憶體: 16 GB 記憶體
    • 顯示卡: GTX 960 or higer
    • DirectX: 版本:11
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: macOS 10.12 (Sierra) or newer
    • 處理器: M series
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Intel HD Graphics 3000 or better, OpenGL 3.2+ support
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。
    最低配備:
    • 作業系統: Ubuntu 18.04 LTS or newer (SteamOS 3.0+)
    • 處理器: Dual Core 2.0 GHz or better
    • 記憶體: 2 GB 記憶體
    • 顯示卡: OpenGL 3.2+ compatible GPU (512 MB VRAM)
    • 網路: 寬頻網際網路連線
    • 儲存空間: 2 GB 可用空間
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