A physics puzzle game about moving coloured boxes via conveyors to their respective coloured chutes before the end of the day! Constantly adding and removing different types of conveyors to make sure you create the most optimal routes.

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搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「There are a lot of ideas that are planned to be included within the full release. Also the current stages may still contain bugs that need to be fixed while working on new ideas.

Any feedback given towards the game, whether it's balancing, bugs, etc. Will be addressed, given the scope of the feedback, and I will begin making changes that I think should be made as well as fixing any issues players face as soon as possible (To reduce the amount of patch updates made to Steam, I'll group as many fixes within the same update). 」

這款遊戲的搶先體驗時間大約會持續多久?

「The game should roughly stay in early access for another 1 - 2 months before full release.」

正式版預計會與搶先體驗版有何不同?

「I do plan to complete this game and eventually take out of Early Access. For the full release I plan to add more content in the form of stages and conveyor items.
Anything else, such as the general gameplay loop, is planned to stay the same (unless feedback says otherwise, of which small changes may be made).」

搶先體驗版目前的開發進度如何?

「The state of the game is in version 0.7, contains 4 stages and a lot of items for the player to use and interact with. There are a lot of tools used for customisability either with the level modifiers or through changing certain conveyor attributes to better suit a situation.

The overall gameplay loop of the game has been completed and there are no plans on changing it.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes, the game will most likely increase in price as there will be more content introduced. However, there may be a free demo that will contain only one stage and all or most items.」

在開發過程中,您打算如何與社群互動?

「While the workshop is not going to be included with this game. The community will be able to send their feedback either through Steam (reviews, community messages, etc) or by sending a message to my support email (this should be visible on the store page).」
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The Game

The game is about building and using a multitude of conveyors, on a grid, to make sure you can create the most optimal and organised route for different coloured physics boxes to travel on. The aim of the game is to transport these boxes to their respective coloured delivery chutes before the end of the day or you will fail and must restart.

The puzzle aspect of the game is from building conveyors. You only get a limited amount of destruction tokens. So you must plan ahead or else things will end terribly. Also as the game progresses, new box spawn pipes will appear, forcing you to construct new routes to the delivery chutes.

The daily box quota will always increase depending on how many boxes you deliver within the day plus a little extra making it exponential. Always pushing the player to deliver more and more, which makes sense considering the new box spawn pipes that will always appear.

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Failing is Guaranteed

Don't be upset at failing on a level after a long streak of days and a high-score. The point of the game is to get the highest score you can while making sure you place conveyors in the correct spots. 

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Resource Management

You will earn money depending on how many boxes you deliver per collection. There are at least 4 each day. Money is useful to know which conveyors you can build and how complex you can make things. Although you may get a lot of it, once you place a conveyor down, you will not get it back.

Destruction tokens are gifted to the player if they complete a day. They will gain an extra one if they deliver an extra 50 boxes over the daily quota. They should only be used if necessary.

An extra tip is space, eventually you will run out of space. This technically makes it a resource, the most important resource of all. Plan ahead.

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Modifiers

The game has a lot of modifiers the player can utilize to mix up the gameplay, these include:

  • A difficulty slider for the daily quota, can make things easier or more difficult.

  • Box size! You can make the boxes larger, smaller or completely random!

  • Double the box spawn pipes! Instead of one appearing, there will be two.

  • x2 day time! Rather than 2 minutes per day, you now have 1.

  • x2 box spawn speed! More boxes!

  • Box models! You can customise the way the boxes look from other levels. Or make it random.

These modifiers are important as they can help with replicability! While also allowing the player to set themselves a challenge.

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Themes & Levels

There are multiple stages, each one has it's own theme and at least 6 levels. Each stage will contain it's own gimmick to keep gameplay feeling fresh as the player figures out and understands how to adapt to the changes each stage will contain. The changes aren't too drastic, it will only change one core aspect of the game and never overcomplicates things.

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Music

The game contains dynamic music, each level has it's own soundtrack. Each one designed to make the player feel panicked in a way, especially when it speeds up if the player is in trouble! Each track is designed to also fit with the theme of the level too as well as have something entertaining to listen to while the player panics over what conveyor to place and where.

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If there is a bug with the game, please contact using the support email provided.

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 version 21H1
    • 處理器: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
    • 記憶體: 6 GB 記憶體
    • 顯示卡: GeForce GTX 1060 6GB
    • DirectX: 版本:11
    • 備註: PC needs to be able to use 64-bit architecture. Minimum GPU may struggle on longer playthroughs as the physics object count may be high.
    建議配備:
    • 需要 64 位元的處理器及作業系統
    最低配備:
    • 作業系統: Ubuntu 22.04
    • 處理器: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz
    • 記憶體: 6 GB 記憶體
    • 顯示卡: GeForce GTX 1060 6GB
    • 備註: PC needs to be able to use 64-bit architecture. Minimum GPU may struggle on longer playthroughs as the physics object count may be high.
    建議配備:
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