A turn-based roguelike with JRPG-style combat where the heroes are the reason the world is dying — and they don’t even realize it.

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🔥 Runes of the Abyss – A Tactical Roguelike RPG

Delve into a cursed dungeon where every step is a decision—and every battle is your last chance to survive.

Runes of the Abyss is a turn-based tactical RPG with roguelike structure, blending party-building, elemental synergy, and permadeath tension. Assemble a party of four unique heroes, each with their own skillset, and dive into handcrafted dungeon floors where enemies, loot, and allies are randomized every run.

⚔️ Strategic Combat

the turn-based combat in Runes of the Abyss is fast and punishing, rewarding clever synergy and efficiency:

  • Elemental Affinities – Some skills are tied to an element (Fire, Ice, Lightning, Wind, Earth, and Light). Enemies and allies have resistances, weaknesses, and interactions—exploit them for critical damage.

  • Buffs & Debuffs – Other skills alter the tide of battle with status effects: slow enemies, poison or bleed them over time, increase evasion, or seal enemy abilities.

  • Synergy is King – Pair a class that debuffs defense with one that lands massive single-target damage. Use support spells to empower combos, or sacrifice your own party members for forbidden power.

  • Synergy Runes – Power up elemental combos or buffs/debuffs (e.g., "Shocked enemies take double Wind damage") or enhance cross-class tactics.

🧙‍♂️ 12 Unique Classes

Each run starts with one hero—but you’ll recruit three others from a randomized pool. With no repeats allowed, each team feels different. Classes include:

  • Paladin – A sturdy all-around hero with light healing and protective buffs.

  • Thief – High-risk, high-reward critical strikes with shadowy synergy.

  • Sorcerer – Unleashes powerful elemental magic but has low physical attacks.

  • Druid – Balances Light and Earth spells, and regeneration.

  • Gambler – Uses coins and dice to turn probability into power.

  • Wizard – Master of time control and magical debuffs.

  • Monk – Agile and powerful attacker who packs a mean punch but can't equip anything.

  • Rogue – Focused on evasion, poisoning, and quick-strike tactics.

  • Ranger – Applies range attacks, bleeds and traps from a distance.

  • Warrior – A bruiser that deals heavy damage, your typical tank. 

  • Fighter – Simple and strong, with limited magic but great early-game skills.

  • Cleric – Defensive support who can resurrect allies, but has limited offense.

Each with 8 unique skills, including passives, elemental spells, and synergy tools.

🏰 A Handcrafted World with Roguelike Progression

Explore three distinct acts:

  • Act I – A crumbling castle of corrupted monsters.

  • Act II – Crystal mines where ancient energy fuels madness and power.

  • Act III – A lava-scorched throne where the Warden of Corruption awaits.

Each run reveals fragments of the fragments of truth—until you're ready to face what lies beneath the Abyss.

🧩 Features

  • 💀 Tactical turn-based combat with permadeath tension

  • 🔄 Party randomization for high replay value

  • 🧠 Strategic synergy between elemental skills and classes

  • 💬 Memory shards and dialog events to uncover hidden lore

  • 🛠 Fully built in Unreal Engine 5 with Lumen and Nanite

  • 🔥A clean, low-poly aesthetic with great lighting and mood

  • 🎮 Playable solo with 4-character squad control

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5 or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: GTX 1050 Ti or equivalent
    • DirectX: Versie 11
    • Opslagruimte: 3 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10 or 11
    • Processor: Intel Core i7 or AMD Ryzen 5
    • Geheugen: 16 GB RAM
    • Grafische kaart: GTX 1660 / RTX 2060 or higher
    • DirectX: Versie 12
    • Opslagruimte: 3 GB beschikbare ruimte
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