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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We chose Early Access to allow the game to grow alongside players during development. It's a process of dialogue with players, involving them in the development process. It's also a journey of continuous improvement and refinement between the game and players. Your feedback, opinions, and ideas will help us shape the future of the game, making it more balanced, deeper, and more fun.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Our current plan is to release the full version after approximately 9 to 12 months of Early Access. During this time, we will make adjustments based on the amount of community feedback and player suggestions to ensure a high-quality release that meets the expectations of the general player base and is in the right direction.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We plan to add more challenging maps and randomized level difficulty in the full version, and we're also continuously improving the game's refinement and optimization during Early Access. Early Access gives us the opportunity to prioritize the development of these new features based on what you—the community members—are most looking forward to, making the game even more complete.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Players can experience the first chapter's adventure content, controlling a pre-implemented hero character to explore a multiplayer world. The game includes 30 smaller levels within a larger main level, each potentially featuring a randomly generated boss and a series of enemies. There are three weapon types, one character, and each level is short but requires multiple attempts to complete. All necessary systems and core elements are in place (e.g., level progression, input, ammo, upgrade system, etc.). The main programming focuses on creating bullets, weapons, enemy attack patterns, and unique level threats.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. The price will increase when the official version is released.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We will actively gather feedback through the Steam Community, X Platform, email, and other social media channels. In addition to bug reports and suggestions, we would also appreciate detailed feedback on combat, level difficulty, and boss battles. We will share our progress through regularly published developer logs and patch notes, maintaining transparency throughout the process.»
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Om spillet

About This Game

Tell the story of a boy during World War II who breaks through the siege with strong willpower. No matter what kind of predicament he faces or where he finds himself, he firmly believes that as long as he moves towards the light and carries hope in his heart, he will find the strength to move forward. He searches for hope in adversity, persistence in the source of his dreams, and the driving force behind them.

Adventure Jam is a Roguelike game, an adventure level-based game featuring TPS, and RPG elements. Pick up randomly-dropped weapons with random affixes. Fight your way to the final boss and escape or continue your run indefinitely to see just how long you can survive.

Every level is random; each new restart is a brand-new experience. You will meet different heroes and experience new weapons, items, checkpoints, and unique combat rhythms throughout the game.

Systemkrav

    Minimum:
    • OS *: Windows 7
    • Prosessor: 2.0 GHz
    • Minne: 2 GB RAM
    • Grafikk: 512 MB
    • DirectX: Versjon 10
    • Nettverk: Bredbåndstilkobling
    • Lagring: 500 MB tilgjengelig plass
    Anbefalt:
    • OS *: Windows 7/10/11
    • Prosessor: 2.9 GHz or higher
    • Minne: 8 GB RAM
    • Grafikk: 1 GB or higher
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 2 GB tilgjengelig plass
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.

Kundeanmeldelser for Adventure Jam Om brukeranmeldelser Innstillinger

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