Dive into a world that blends frenetic roguelite action with deep systems and content-rich exploration. Explore densely populated maps to unlock the secrets of a fantasy world under siege by a mechanical threat.
Teaser | OMR Teaser
Screenshot #1
Screenshot #2
Screenshot #3
Screenshot #4
Screenshot #5
Screenshot #6
Screenshot #7

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Free Demo

Play One More Run Demo

Check out the full game

 

About This Demo

What's included in the demo?

The One More Run demo lets you dive into the game's first region — Hintervale Clearing. All five core starting classes are available in the demo, each with wildly different playstyles. It's part of an open development process leading to the Early Access launch in 2026. Further regions and classes will then be included in the paid version of the game.

A Fusion of Action Roguelite, Exploration, and Narrative

One More Run blends fast-paced Action Roguelite gameplay and a branching, story-rich world. Journey through Azoris, a land of strange charm and dangerous secrets, where your choices shape not just your story, but the world itself.

You'll choose from 5 fantasy themed mechs (classes) that play vastly differently from one another.

Each class brings its own skills and upgrades, equipment modules, and unlocks that can dramatically change how you play over the course of a run and the larger campaign. The Cleric focuses on defense and regeneration to gradually wear down the opponent, while in contrast the Ranger is fragile, but can overclock its weapons for devastating bursts of damage, albeit at risk of overheating.

This strong focus on class identity extends not only to the core class design of each mech, but also the modules that they can equip to their loadout.

Modules drop from the game world, and are semi-randomly generated using tried and true ARPG item systems as a foundation. This foundation is then expanded to provide a unique experience as your equipped modules enable you to customize not only a standard array of attributes, but also many meta aspects of the game such as which upgrades are available to select during a run, enemy spawn quantity and type, and many other core game system components. This all comes together in a deep and intuitive crafting system that's been designed by someone with an embarrassing number of ARPG hours under his belt.

In the below example we've crafted the rare "of Detonation" suffix onto this head module:

This then enables the Explosive Critical Legendary upgrade to be selected when leveling up during a run:


There are many such modifiers and abilities to discover already in the game, and more are being added regularly. To unlock them though, you'll have to overcome some incredibly challenging encounters, as the rarest modules are exclusively dropped from bosses and dungeons.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

One More Run is a solo project, and uses AI art to make sure the game's presentation is quality. Human generated art is added where budget allows in the areas that it'll have the most impact.

System Requirements

    Minimum:
    • OS: Windows 10 64bit
    • Processor: x64 architecture with SSE2 instruction set support
    • Storage: 1 GB available space

Customer reviews for One More Run Demo







To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.




Filter reviews by the user's playtime when the review was written:


No minimum to No maximum

Show reviews in selected display order





Learn More
Filters
Excluding Off-topic Review Activity
Playtime:
Played Mostly on Steam Deck
Loading reviews...