在高质量的开放世界中建造城墙、城门和陷阱,收集宝物,掌握五种魔法之一,率领军队结束安祖的黑暗统治。

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We're delighted to offer an early access release that immerses players in an immersive experience and allows them to explore this new world of ours. We are shaping this journey together to shape this adventure together and bring users closer to an experience they want. With so many different activities and mechanics, we're looking for your feedback to help us deliver the optimal experience.”

这款游戏的抢先体验状态大约持续多久?

“Demo: Available mid-June as a playable preview of building, spellcasting, and core combat.

Early Access: Kicks off at the end of June. We expect to remain in EA for several months, iterating on feedback, stabilizing features, and expanding content before moving to 1.0.”

计划中的完整版本和抢先体验版本到底有多少不同?

“New Regions & Maps: Explore varied biomes and hidden dungeons beyond the initial area.

Expanded Enemy Roster: From lesser cultists to powerful dark deities and eldritch beasts.

Continued Narrative: Additional story chapters that carry the fight against Anzu to its epic conclusion.

Extra Mechanics: Enhanced diplomacy options, advanced economic systems, side quests, and surprise events.

Note: Exact timelines and feature sets will evolve with community input; no fixed release date is guaranteed at this stage.”

抢先体验版本的现状如何?

“In the current Early Access version of Enlil: Rise Of The End=
70% of the main story missions are completed.
2 of the 5 different cities on the map have been completed.
12 different weapons and 5 spell types active.
Built and item systems are complete.
Enemy types and content are 80% complete.
Infrastructure systems were created by adding sound and music.
Map viewing and enemy area capture systems have been created.
2 of 4 different valleys were created.
80% of gamepad player support has been created.
Character feature selection menus have been created.
Character development systems have been created.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“Our plan for early access is to keep pricing at more affordable levels, but with additions and improvements, small increases can be added over time.
The full version will be determined by the pre-market and feedback, but will be priced higher than the early access period.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We are planning to take interaction and feedback from Discord, Steam form, Youtube, Instagram, Reddit, linkdn platforms and add them to the development process and manage development notifications with an artificial intelligence assistant.”
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关于此游戏

Enlil:Rise Of the End 是一款令人惊叹的 3D HDRP 动作冒险游戏,将你带入古代苏美尔神话的核心。建造属于你的防御工事(城墙、大门、陷阱),收集珍贵的物品,并从五种魔法系别中选择你的力量。守护你的城市,率领军队攻打敌国王城,终结安祖(Anzu)的黑暗统治!

游戏机制

真实的 3D HDRP 体验:高品质光照与细腻的表面细节。
建造系统:通过修建城墙、门与陷阱强化防御。
物品与资源收集:在地图中探索魔法石与装备碎片。
五系魔法:火、冰、雷、电、灵。
开放世界与攻城:守护你的城市,征服邻国。
可自定义操作:根据个人喜好调整控制方式。
区域控制:清除邪恶势力,占领领地。
昼夜循环:随时间变化的挑战与机遇。
灵活战斗系统:自由调整剑术与武器攻击。
角色成长:提升技能,用装备强化自己。
敌方营地:摧毁黑暗势力的据点。
经济系统:分配工人、生产资源并管理征服的城市。
多样敌人:人类、野兽、黑暗之神与恐怖怪物。
第三人称视角:自由镜头,可缩放调节。
沉浸式音乐与氛围:每个区域都有独特的音乐主题。
创造自由:按照你的风格塑造游戏进程。

剧情

诸神安努纳奇召唤安祖(Anzu)来守护维系世界平衡的命运石板。
然而,安祖被背叛并盗走了神圣的力量,使世界陷入黑暗。
当人类的希望破灭之时,阿达布·乌古拉之子从废墟中重生。
在神祇宁乌尔塔的指引下,他必须集齐沙尔-加拉祖之剑的三部分,揭开命运石板的秘密。
最终的决战将在吉尔苏洞穴中展开……

守护命运,书写传奇
作为从阿达布灰烬中重生的英雄,直面诸神,粉碎黑暗的核心,开启存在的新纪元。
Enlil:Rise Of the End 中,永恒正在召唤你!

AI 生成内容披露

开发者对其游戏如何使用 AI 生成内容的描述如下:

Some visuals and sounds created in this game are produced and integrated by artificial intelligence.

成人内容描述

开发者对内容描述如下:

The game contains medium-intensity bloody knife fight scenes. There is no sexual content; slang language is minimal. Violence scenes are realistic but not extreme. Sensitive gamers are advised to seek prior information.

系统需求

    最低配置:
    • 操作系统: Windows 11, 10
    • 处理器: Intel Core i5-3470 / AMD Ryzen 5 2400
    • 内存: 8 GB RAM
    • 显卡: GTX 580
    • 存储空间: 需要 20 GB 可用空间
    • 附注事项: 1080p Resolution
    推荐配置:
    • 操作系统: Windows 11, 10
    • 处理器: Quad core 4Ghz+ from 2020 or newer
    • 内存: 16 GB RAM
    • 显卡: DirectX 11 capable GPU with 4 GB VRAM - GeForce GTX 1050 Ti, Radeon RX 570, Intel Arc
    • DirectX 版本: 10
    • 存储空间: 需要 20 GB 可用空间
    • 附注事项: High resolution, High quality compression

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