DinoSystem is a 2D ecosystem and survival simulation that allows players to manage the ecology of an evolving island and survive in it as a human, dealing with realistic survival mechanics and a deep character progression system.
所有評論:
極度好評 (213) - 213 篇使用者評論中有 92% 給予此遊戲好評。
發行日期:
2015 年 6 月 25 日
開發人員:
發行商:
標籤

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Selling DinoSystem in Early Access allows me to invest more time into the development, and get precious feedback from the community while the game is being developed.」

這款遊戲的搶先體驗時間大約會持續多久?

「There is no ETA for the final version, but you can get an idea of the current development stage by checking the game version: for example, v0.70.0 means the game is 70% complete.
I want to continue improving the game even after the Early Access, so as soon as all the core features and content are in place (v1.0), I'll release it as a full product, but the development will continue (at a slower pace).」

正式版預計會與搶先體驗版有何不同?

「There are some core game systems missing, like the several God Mode tools, a planned "dynamic" story, and more content. The game gets more refined with every update, so it's difficult to be specific on how it will differ when completed: it will be better, rest assured of that!
You can assess the progress towards the full version on the development roadmap page, and the work done so far in the changelogs page.」

搶先體驗版目前的開發進度如何?

「The current alpha build offers an already deep sandbox survival experience, which still lacks some variety and content (especially for the end game). God Mode (the game mode where you manage the ecosystem) still lacks several tools to interact with the world, but the ecosystem mechanics are in place, and you'll see animals reproduce, seasons pass and vegetation spread.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No price change is planned.」

在開發過程中,您打算如何與社群互動?

「I value all feedback and always check the forum for suggestions and bug reports. I'm adjusting my development plan according to the feedback received, when appropriate.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

購買 DinoSystem

 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

評論

“It is clear that CapriByte Studios is offering some truly distinctive options for a dinosaur survival simulator.”
3rd Strike

“Dinosystem is shaping up to be one deep simulation game.”
Pixel Judge

“Screw the T-Rex!”
Indie Game Mag

關於此遊戲

WARNING: Remote Play Together tag is added purely to enable the ability to use multiple computers to play, not to suggest the game has any multiplayer feature.

DinoSystem is a 2D, top-down ecosystem and survival simulation that allows players to either manage the ecology of an evolving island (inhabited by dinosaurs), or survive in it as a human, dealing with realistic survival mechanics, and with a deep character progression system that tracks how your character's body adapts over time.

An emergent, living world:

Everything on the island is subject to biological and physical rules, and nothing comes from nothing: will you hunt the last dinosaur of its species for a steak, or will you protect it from extinction and make sure its eggs hatch? These are the dilemmas you'll face in the game, as long as YOU don't get extinct.

Development:

To see all the features planned for the full release and the ideas we are considering, please check the development roadmap, and feel free to join the discussion and make suggestions!

Game Modes:

  • God: Manage the island ecology, change the weather, trigger devastating events, and see how the ecosystem adapts.
  • Survival: Join the island as a stranded human, see how long you can survive as part of it, and how your body changes in the process.

World Features:

  • Ecology simulation: the game simulates a Cretaceous ecosystem populated mainly by dinosaurs. Animals and plants don't "spawn"; they are born, grow, reproduce and die.
  • DinoSystem uses a seasonal model that calculates day/night length, relative position of the sun, and influences the weather; seasons transition is totally gradual.
  • Realistic weather model that takes into account variables like time of day, humidity, temperature, and pressure; generating weather conditions like rain, snow, wind, sand/snowstorms, thunderstorm and fog.
  • Thunders can trigger wildfires, which can burn down entire forests.
  • Realistic water cycle: rain creates puddles that can either evaporate or grow into ponds and lakes. Evaporation takes into account air humidity, temperature and sun exposure.
  • Terrain changes according to factors like presence of water, weather, vegetation, and location. Any area can become fertile or arid, new forest or grasslands may form or disappear over time.
  • Fire (from torches to campfires and wildfires) consumes available fuel, releasing heat and light, and it's influenced by air humidity and wind; you body and all objects near a fire are heated up. Fire can spread to nearby vegetation and trigger a wildfire, if ambient conditions are favourable.
  • Animals AI allows them to survive in their world and adapt; they'll reproduce, care for their youngs, look for protection or compete for food and mating.
  • Each new island is generated at game start, based on parameters set by the player.
  • Everything, from dead animals to branches, decomposes based on factors like temperature, humidity, and location. There is no "timer" after which an item or a carcass disappears.

Survival Features:

  • Deep, complex and rewarding character progression system: metabolism, body muscles and fat change according to your lifestyle, and your character's sprite changes in appearance to reflect this. Get fat to survive winter, get slim to be lighter and swifter, or get muscular to be stronger in combat and more capable of hard work, but make sure to eat enough proteins.
  • Needs like thirst and hunger are not just bars that drop at a constant rate: everything, from performing actions to metabolism and body weight, influence the rate at which you burn calories, consume water or get tired. For example, high temperature or intense activity make you sweat, requiring you to drink more water. Also, you won't die directly by malnutrition, but as you starve you lose fat, until you become too weak and eventually die from the elements.
  • Dozens of skills, both mental and physical, that raise as you perform the related action; but can also decay if you don't practice them for a long time.
  • Crafting/Building system allowing you to create items, clothing, weapons, as well as build your own shelter (unless you find a cave..).
  • Foods with different nutrition values: meat is valuable because of proteins, but make sure you cook it...

Many more features will be added throughout the development! Again, check the development roadmap, and feel free to get involved and suggest new features.

### NOTE FOR LAPTOP USERS ###

If you have a decent graphics card and still have bad performance, it's possible your card is not being used to run the game. Try enabling your graphics card for run_game.exe (the game launcher), here's a guide for NVIDIA and ATI.

系統需求

    最低配備:
    • 作業系統 *: Windows 7/8/10/11 (32/64bit)
    • 處理器: Core i3 1.8 GHz
    • 記憶體: 2 GB 記憶體
    • 顯示卡: GTX 450 / 560m or better
    • DirectX: 版本:9.0c
    • 儲存空間: 300 MB 可用空間
    • 備註: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel
    建議配備:
    • 作業系統: Windows 10/11 (32/64bit)
    • 處理器: Core i5 2.5 GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: GTX 850 / 960m or better
    • DirectX: 版本:9.0c
    • 儲存空間: 300 MB 可用空間
    • 備註: If using a laptop, make sure to enable your dedicated graphics card for run_game.exe (the game launcher) from the Nvidia/Catalyst control panel
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

鑑賞家怎麼說

14 位鑑賞家已評論這項產品。點擊這裡查看評論。

顧客評論

評論類型


購得方式


語言


日期範圍
如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。

顯示圖表



遊戲時數
依照使用者撰寫評論當時的遊戲時數篩選:



不限最低時數不限最高時數
顯示:
顯示圖表
 
隱藏圖表
 
篩選條件
排除離題評論活動
遊戲時數:
無其它評論符合上述篩選條件
調整上方的篩選條件以檢視其它評論
評論讀取中…