Apex Ascent is a fast-paced climbing platformer where danger lurks on every wall. Dodge deadly boxing gloves that punch out from the surfaces, leap over spinning obstacles, and time your moves to avoid searing lasers. Reach the top or fall trying.

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Jeu en accès anticipé

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Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Apex Ascent is launching in Early Access because we believe the best platformers are shaped not just by their creators, but by the players who push their limits. While the core gameplay—tight controls, fast resets, and intense vertical platforming—is already in place, Early Access gives us the opportunity to refine, expand, and perfect the experience with your feedback.

Our goals during Early Access are to:

Fine-tune level design and difficulty balance based on how real players approach and conquer challenges

Introduce new mechanics, hazards, and environments that keep the ascent fresh and unpredictable

Optimize performance and polish controls to ensure precision platforming at every height

Build a community of climbers who can share insights, speedruns, and ideas to shape the game's future

We’re committed to keeping the updates flowing and the climb exciting. If you're up for the challenge—and want to help make Apex Ascent the best it can be—your feedback will be vital every step of the way. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« We plan to keep Apex Ascent in Early Access for approximately 6 to 12 months, depending on community feedback and the pace of development. This window gives us time to expand content, polish mechanics, and ensure a smooth, rewarding experience from start to summit. We'll stay transparent throughout, sharing regular updates and progress along the way. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version of Apex Ascent will feature more content, more polish, and more variety. While Early Access includes the core mechanics and a challenging set of handcrafted levels, the full release is planned to expand on that foundation with:

Significantly more levels with new traps, themes, and mechanics

Additional gameplay features, such as challenge modes, time trials, and leaderboard support

Refined difficulty progression based on player feedback and performance data

Expanded visual and audio polish, including enhanced effects, sound design, and environmental detail

Multiplayer support, allowing players to race, compete, or cooperate as they climb to the top

Our goal is to deliver a complete, cohesive platforming experience where every climb feels meaningful, skill-based, and satisfying—whether you're going solo or challenging your friends. »

Quel est l'état actuel de la version en accès anticipé ?

« The Early Access version of Apex Ascent includes the core gameplay mechanics and a solid set of handcrafted levels designed to challenge your timing, reflexes, and precision. Players can expect:

Fully functional climbing and jumping mechanics with responsive, tight controls

A variety of hazards, including boxing gloves, spinning traps, and laser obstacles

Progressively challenging levels that test your skills and introduce new mechanics

Instant respawn system for fast retries and high-paced gameplay

A clean, stylized visual style focused on gameplay clarity

While the core experience is already fun and highly playable, features like multiplayer, additional content, and more visual polish are still in development. We're actively gathering player feedback to improve balance, add new content, and shape the direction of the full release. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes, we plan to increase the price when Apex Ascent leaves Early Access. Early supporters will get access at a lower price as a thank-you for helping us shape the game. As we add more content, features (like multiplayer), and polish, we believe the final version will represent even greater value. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Community feedback is at the heart of Apex Ascent’s Early Access journey. We’re building a game that challenges and excites players—and your input is crucial to getting it right. Here's how we plan to involve you:

Feedback channels via Steam forums, Discord, and social media to report bugs, suggest features, and discuss game balance

Regular updates with patch notes that highlight community-requested improvements and additions

Polls and surveys to help us prioritize new content, mechanics, and multiplayer features

Community challenges and speedrun events to spotlight player creativity and skill

We're committed to listening, responding, and evolving the game with you—every new version will reflect your input. »
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À propos de ce jeu

Apex Ascent is a thrilling vertical platformer that challenges your reflexes, timing, and precision. Climb towering walls filled with deadly hazards as you race toward the summit. But be warned—every step upward brings new dangers.

Navigate a series of intense obstacle courses where the walls themselves are out to get you. Dodge powerful boxing gloves that launch without warning, leap over rotating arms, and carefully maneuver through laser traps that punish hesitation. Every level introduces new challenges designed to push your skills to the limit.

Whether you're climbing for speed or survival, Apex Ascent offers a heart-pounding platforming experience with tight controls, fast resets, and no room for error. One misstep can send you plummeting—but perseverance leads to glory.

Features:

  • Dynamic, physics-based climbing and jumping mechanics

  • Unpredictable wall-mounted boxing gloves, spinning traps, and laser hazards

  • Increasingly difficult levels that test agility and reflexes

  • Instant respawn for rapid retries and non-stop action

  • Stylized visuals with clean environments that emphasize gameplay clarity

Configuration requise

    Minimale :
    • Système d'exploitation  *: Windows XP/Vista/7/8/8.1/10 x86 and x64
    • Processeur : Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : GeForce GTX 460 (1024 MB) or equivalent | Radeon HD 7770 (1024 MB)
    • Espace disque : 1536 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation  *: Windows 10 64 Bit, Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
    • Processeur : Intel Core2 Quad Q9300 (4 * 2500) or equivalent | AMD A10-5800K APU (4*3800) or equivalent
    • Mémoire vive : 2 GB de mémoire
    • Graphiques : GeForce GT 740 (2048 MB) or equivalent | Radeon HD 5770 (1024 MB)
    • Espace disque : 2 GB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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