Blow up bots beyond the stars. AI Driven 2D Spaceship Warfare
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Release Date:
May 22, 2025
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Planned Release Date: May 22, 2025

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About This Game

Subspace Reticulum is a work-in-progress, a proof-of-concept research project that channels the chaotic 2D spaceship combat of Subspace Continuum into an offline, AI-driven experience. Born from a deep love for the classic multiplayer mayhem, this preview offers a bold glimpse into a much larger vision—an alternative Subspace universe powered by revolutionary AI. This project attempts to immortalize the feeling Continuum once provided, in a timeless experience, always available without the need for servers or an internet connection.

Blast through a handcrafted map that pays homage to iconic Subspace base warfare, with every chokepoint, corridor, and open stretch built for heart-pounding dogfights. Enhanced with vibrant particle effects, this nostalgic yet modern battlefield sets the stage for intense, tactical deathmatches that test your reflexes and cunning.

As a research project, Subspace Reticulum pushes the boundaries of AI in gaming. Its 3-layer transformer neural network drives NPCs that don’t just fight—they adapt, strategize, and behave with an almost human flair. These dynamic opponents create unpredictable, replayable encounters, making every match feel fresh and alive. This is just the beginning, a teaser of a grander experience yet to come.

Whether you’re a Subspace veteran with a nostalgic craving, or a newcomer hungry for innovation, Subspace Reticulum invites you to dive into this early preview. Strap in, take the helm, and experience the future of AI-driven combat—a thrilling taste of a galaxy-spanning adventure still in the making!

The current preview is just the start, and I’m hard at work expanding this proof-of-concept into a richer, more dynamic experience. Here’s a sneak peek at what’s on the horizon:

• New Ship Types: Get ready to pilot a variety of ships, each with unique handling characteristics. From nimble speedsters to heavy-hitting tanks, these additions will deepen combat strategies and let you find your perfect

✓(Added in 1.0.7)  1v1 Duel Mode: Face off against a single, cunning AI opponent in a compact, high-stakes arena designed for intense, skill-driven showdowns. Perfect for honing your reflexes and outsmarting the transformer-powered AI.

• 2v2 Team Battle Mode: Team up with an AI ally to take on an opposing duo in a dedicated medium-sized arena. This mode will introduce cooperative tactics and fast-paced team-based combat, pushing the AI’s strategic depth to new heights.

• Expanded Maps: More handcrafted maps are in development for the core deathmatch mode, offering fresh layouts with varied chokepoints, open zones, and tactical opportunities to keep every battle exciting and unpredictable.

• New UI and Menu: An overhaul to the visual experience of the game is in the works to accommodate the upcoming game modes and settings.

Stay tuned as we continue to evolve Subspace Reticulum, building toward the ultimate AI-driven Subspace experience!

Controls:

Left / Right : Control Rotation

Up / Down : Control Thrust

Spacebar : Shoot bullets

E : Fire Bomb

F : Thrust Boosters

Esc : Toggle Menu

Q (From Menu) : Quit

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Enemy ships are controlled by a transformer neural network trained to play the game.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 64-bit
    • Memory: 16 GB RAM
    • Storage: 300 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires an Apple processor
    • OS: 14.6
    • Processor: Apple Silicon (ARM64)
    Recommended:
    • Requires an Apple processor
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