Enter the world of Bullet Knight, a fast and brutal boomer shooter that combines roguelite randomness with hand-crafted levels and procedurally generated dungeons. Each run offers unique challenges filled with relentless action. This game is a tale of love and hate, of nature and humanity.
Spilling | Demo's gameplay trailer
Generell/filmatisk | Time to play God
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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We invite our playerbase to engage in testing and enhancing the flow of Bullet Knight as early as possible! By joining our early access program, you'll be among the first to experience the game and provide valuable feedback that will help refine mechanics and improve gameplay. Participate in testing to share your thoughts, report bugs, and suggest enhancements. Join community events and playtests to connect with fellow players and influence the game’s development in real-time. Expect regular updates based on your feedback, as we’re committed to creating an unforgettable gaming experience together. Thank you for being part of our journey!»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We plan to make the full release roughly around the end of 2025. Our game will remain in early access until we complete the extensive roadmap we have prepared, which outlines a wealth of features and enhancements. We are committed to going above and beyond our initial vision to ensure that the full release of Bullet Knight delivers an exceptional gaming experience. Your feedback during this phase is crucial, as it will help us refine and expand the game in ways that truly resonate with our playerbase.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«We plan to make the full version feel like an expansion pack of what will be in the demo of the game, such as new items (craftable materials, raw ingredients for cooking, alchemy, potion brewing), maps (we plan to create 5 maps to start the full game, excluding 2 boss-arenas that are still in the making), modes (we plan to start implementing 3D models as well, such as the human npc companions and the bosses), and activities (we plan to include fishing and a gardening mini-game in the hub area) for players to explore. »

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«At the launch of Bullet Knight, players will have access to one level featuring three difficulty modes. As you progress, the level will repeat itself, becoming increasingly challenging with each attempt. This design ensures that players can continuously test their skills and adapt their strategies while enjoying a dynamic and engaging experience.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, we plan to push the game to at least 5 playable levels and therefore will start charging the price for it, but that will only happen when the full released will be out.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Mostly, throughout feedback directly via mail with reported bugs, suggested concepts or just questions regarding the future of the game, or via socials media's direct messaging or tagging. Although our preferred method of communication and feedback is via steam forums or instagram direct, all of our social media is frequently used and monitored, guranteeing a swift and precise reply. The community feedback will postly change the game's balancing system, such as lootdrops and mob difficulity and level pacing. What is also important to hear from the players for us are what we are lacking as a project, perhaps, more in-depth mechanics, perhaps, more content diversity, which we are eager to accept as future changes. And one more thing, oh! We are planning to open a discord chat for the early-access playerbase to use as a forum.»
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Last ned The tale of Bullet Knight: Demo

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Om spillet

What’s that? It’s a boomer shooter infused with roguelite elements, stunning frame-by-frame animations, and vibrant pseudo-3D graphics that push the limits of speed and intensity! Step into the chaotic world of Bullet Knight, where every moment is a thrilling ride filled with adrenaline and action. Experience lightning-fast combat that keeps you on your toes as you dodge, shoot, and slash your way through relentless waves of enemies while navigating the unpredictable terrain of the Middleworld. Enhance, upgrade, and modify the Bullet Knight to become stronger, more cunning, and faster, adding a touch of bloodthirstiness to your arsenal as you unlock powerful abilities and unique weapon modifications tailored to your playstyle. Enjoy beautifully crafted animations that bring each character and enemy to life, adding depth and fluidity to the combat experience. Venture into the Middleworld, a realm designed as the ultimate playground for gods, where competition and entertainment reign supreme. Face off against formidable bosses that will test your skills and strategy, granting you powerful upgrades and revealing secrets about this enigmatic land. Are you ready to embrace the chaos and prove your worth in the arena of the gods? Join the fight now and dive into a world where speed meets strategy!

Systemkrav

    Minimum:
    • OS: Windows 10
    • Prosessor: Intel Core i5-9400F CPU @ 2.90GHz
    • Minne: 2 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 with 4GB GDDR5
    • Lagring: 200 MB tilgjengelig plass
    • Lydkort: Realtek High Definition Audio
    • VR-støtte: No, not yet.
    Anbefalt:
    • OS: Windows 10
    • Prosessor: Intel Core i5-9400F CPU @ 2.90GHz
    • Minne: 2 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 with 4GB GDDR5
    • Lagring: 200 MB tilgjengelig plass
    • Lydkort: Realtek High Definition Audio
    • VR-støtte: No, not yet.
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