Wyrmsun is a real-time strategy game which features elements of mythology, history and fiction.
All Reviews:
Very Positive (176) - 82% of the 176 user reviews for this game are positive.
Release Date:
May 22, 2015
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Recent updates View all (120)

March 19

The Power of Godot

Since its inception Wyrmsun has used Stratagus, an open-source RTS engine, as its foundation. Without Stratagus and the many people who contributed to it, Wyrmsun would likely never have become a reality. Throughout the years, I have made a large number of alterations to the engine, as Wyrmsun's development necessitated. This modified version of Stratagus I named Wyrmgus.

Stratagus' code goes a good deal beyond the game logic itself, performing a number of tasks such as window management, audio playing and so forth. This additional code incurs a substantial maintenance time cost, and such tasks are something that modern general engines (like Godot and Unity) handle quite well. The Stratagus/Wyrmgus code for dealing with some of those areas has grown somewhat outdated, too. Hence, then, came the decision to make the game use Godot as its engine, transforming Wyrmgus to make it become a Godot C++ module.

In practice, this means that a lot of the functionality that is not directly related to the game logic, like the aforementioned audio playing and such, will be handled by Godot, while Wyrmgus will become much more focused on the game logic itself.

This move has several other advantages as well. It allows Wyrmsun to harness Godot's powerful UI toolkit, which makes it simpler to work with the UI and extend it. Wyrmsun's main menu has already been rebuilt in Godot, as you can witness below - with a beautiful new background by Jinn:



The new UI is much more cleanly separated from the game logic than the old one, which ran in the same thread as the game logic. Besides performance gains, this also means that the UI responsiveness is no longer limited by the game speed (which by default is 30 ticks per second - hence resulting in 30 frames per second). The fabled 60 FPS feature which has so often been requested is finally within our grasp ;)

The usage of Godot's window management will also be beneficial, as it will put an end to the fullscreen and resolution change issues some players have had with Wyrmsun.

These are great changes to the game's structure, but they will, too, brings great rewards.
7 comments Read more

January 14

Wyrmsun Update 3.5.4

This new release of Wyrmsun adds snow variations for ALL dwarven buildings, including the ones in the Brising and Joruvellir Faction Flair packs.



Enjoy!

-----------------------------------------------------------------------
- 3.5.4 Changelog
-----------------------------------------------------------------------

* Buildings
- Added snow variations for all dwarven buildings that lacked them.
- Added snow variations for the Brising Smithy, Mead Hall and Bastion.
- Added snow variations for the Joruvellir Yale Pen, Mead Hall and Bastion.

* Miscellaneous
- Reworked the dependency code to make it more flexible, and also to improve its performance.
- Fixed the value default game speed setting (used when starting the game for the first time). Please note that the game speed preferences can be changed in-game.
5 comments Read more

Reviews

“Wyrmsun takes the best of the old, sprinkles some new features on top, and presents us with a well-developed throwback game.”
Haogamers

About This Game

Wyrmsun is an open-source real-time strategy game which features elements of mythology, history and fiction.

In the Wyrmsun universe a myriad of inhabited planets exist. Humans dwell on Earth, while dwarves inhabit Nidavellir and elves nourish the world of Alfheim. These peoples struggle to carve a place for themselves with their tools of stone, bronze and iron. And perhaps one day they will meet one another, beyond the stars...

Features:
  • Retro-style graphics
  • 3 playable civilizations
  • Story-based scenarios, playable on a huge map
  • Dozens of units, buildings and technologies
  • Personal names and traits for units, being generated from several historical and fictional languages
  • Units can earn experience, being able to upgrade to new unit types or acquire new abilities upon level-up
  • Persistent heroes, who carry over their level, abilities and items throughout scenarios
  • Possibility to create your own custom persistent heroes
  • Normal, magic-enchanted and unique items drop from enemies
  • Very moddable game, with a built-in mod editor and Steam Workshop integration
  • In-game encyclopedia, allowing players to learn more about the units, buildings and other elements of the game, as well as their historical and mythological sources of inspiration

Wyrmsun receives constant patches, frequently providing you with new content and features!

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP (SP3) or higher
    • Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel Graphics Media Accelerator 950 or equivalent
    • Storage: 230 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent
    Minimum:
    • OS: Ubuntu 12.04 LTS or higher
    • Processor: Intel Core 2 Duo (Merom) 1.66GHz or equivalent
    • Memory: 512 MB RAM
    • Graphics: Intel Graphics Media Accelerator 950 or equivalent
    • Storage: 230 MB available space
    Recommended:
    • OS: Any modern Linux distribution
    • Processor: Intel Core 2 Duo (Penryn) 2.53 GHz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel Graphics Media Accelerator 4500MHD or equivalent

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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