sfsim is a realistic 3D space flight simulator.Use an advanced single-stage-to-orbit space craft to take off, orbit the planet, perform reentry, and land back on Earth.sfsim features a true to scale Earth planet using NOAA elevation data and procedurally generated volumetric clouds.

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

加入 sfsim Playtest 測試

可要求存取權,開發者準備好開放給更多參與者測試時將會通知您。
此遊戲尚未在 Steam 上發售

預計發行日期: 待公告

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
新增至您的願望清單
 

關於此遊戲

sfsim is a realistic 3D space flight simulator with true celestial positions of Earth and Sun from NASA. Use an advanced single-stage-to-orbit space craft to take off, orbit the planet, perform reentry, and land back on Earth. sfsim features a true to scale Earth planet using NOAA elevation data and procedurally generated volumetric clouds.

Take off

Blast off from the launch pad and slowly tilt your spacecraft to start building up horizontal speed and climb to orbital height. Make sure you don't loose to much energy to air friction but also gather enough horizontal speed not to plunge back into the atmosphere.

Orbit the planet

Perform a controlled burn for orbital insertion. Your orbit should be nearly circular and above the atmosphere. If you get it wrong, you might enter the atmosphere unprepared and might even burn up!

Perform reentry

Perform a deorbit burn and reentry to come out at the desired location. Make sure you plan it right, otherwise you might end up over the ocean, or even burn up on reentry.

Land back on Earth

Approach the runway, deploy your landing gear, and touch down on the runway. Apply the brakes, come to a standstill, and celebrate mission success. Don't touch down to fast, or you might break the landing gear or even destroy the spacecraft. Don't touch down too late, or you will run out of runway.

The project

Since a long time I wanted to develop a 3D space flight simulator. As a kid I implemented several 2D space flight simulators on an Atari ST. Many years later I saw Orbiter 2016 and I was inspired to create a free and open source space flight simulator. After some half-hearted attempts, I decided to start the project for real in 2020. I worked on the tough issues first and I finally managed to get to a point where I felt confident to create a Steam page showcasing early results. Progress is slow as this is only a hobby project, but I hope to release a demo soon!

The beautiful ambient music used in the trailer was made by Andrewkn!

Wishlist now to get notified about releases.

系統需求

Windows
SteamOS + Linux
    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10
    • 處理器: Intel Core i7 / AMD Ryzen 7
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Nvidia GeForce GTX 1060
    • 儲存空間: 9 GB 可用空間
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 11
    • 處理器: Intel Core i7 / AMD Ryzen 7
    • 記憶體: 8 GB 記憶體
    • 顯示卡: Nvidia GeForce GTX 3060
    • 儲存空間: 9 GB 可用空間
    最低配備:
    • 作業系統: Ubuntu 22.04
    • 處理器: Intel Core i7 / AMD Ryzen 7
    • 顯示卡: Nvidia GeForce GTX 1060
    • 儲存空間: 9 GB 可用空間
    建議配備:
    • 作業系統: Ubuntu 24.04
    • 處理器: Intel Core i7 / AMD Ryzen 7
    • 顯示卡: Nvidia GeForce GTX 3060
    • 儲存空間: 9 GB 可用空間
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。