A full-body rhythm game — collect rings, cut blocks, dodge obstacles. No VR, no gamepad. Just a camera and your movement.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Catch Flex is in Early Access to develop and refine its camera-based, full-body rhythm gameplay. Player feedback helps shape controls, level design, and overall balance as the game evolves.”

Approximately how long will this game be in Early Access?

“The game is expected to remain in Early Access for about one year, but this may change depending on development progress and feedback.”

How is the full version planned to differ from the Early Access version?

“The full version is planned to include more tracks, improved motion tracking, additional gameplay elements, and overall polish. Features and content may change during development.”

What is the current state of the Early Access version?

“The Early Access version includes the core rhythm gameplay and a limited set of content. The game is playable, but mechanics, balance, and content are still being developed.”

Will the game be priced differently during and after Early Access?

“The price may increase after Early Access as more content and features are added.”

How are you planning on involving the Community in your development process?

“Player feedback will be collected through Steam forums and discussions and used to guide further development.”
Read more

Download Catch Flex Demo

This game is not yet available on Steam

Planned Release Date: Q1 2026

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About This Game

Your body is the controller.

Catch Flex is a rhythm game where you move to the music using your whole body. Your movements are tracked with a regular camera — webcam or phone — no VR headset required.

Gameplay


Cut Blocks
Slash through blocks with your hand or foot. Match the arrow direction for bonus points.


Collect Rings
Step on floor rings with your feet. Grab air rings with your hands.


Dodge Obstacles
Step over low barriers or move around them.


Kick Balls
Kick with either foot — or get creative with your hand or head.

Controls


Move the cursor with your right hand. To click, raise your left hand above your head and hold until the button fills. To pause during gameplay, raise both hands and bring them together.

About Body Tracking

Real-time body tracking from a single camera is challenging — perfect accuracy and zero latency aren't possible with current technology. The game is designed to feel responsive within these limits.

For best results:
  • Good lighting
  • Avoid black or very loose clothing
  • Keep your full body visible to the camera

If your PC struggles with tracking, use the companion phone app instead — both devices need to be on the same Wi-Fi network.

Early Access

This is a solo dev project in active development. Mechanics, content, and feel will evolve based on player feedback. Try the demo, see if it clicks, and let me know what you think.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 11
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS Sequoia
    Recommended:
      Minimum:
      • OS: Steam OS
      Recommended:
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