Survive the corporate hell where AI tries to replace you... literally. Play as a Junior Dev, collect absurd upgrades (like 'Paid in Exposure' or '144p Tutorial'), and destroy hordes of buggy robots in this satirical Action Roguelite / Bullet Heaven.

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Date de sortie prévue : 27 févr. 2026

Ce jeu prévoit d'être disponible dans 3 semaines

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À propos de ce jeu



THE LORE: SURVIVING THE SINGULARITY
The AI Bubble takes place in a post-apocalyptic world where Artificial Intelligence didn't stop at stealing people's jobs, it stole our lives and our planet.

The Singularity wasn't a glorious evolution, it was a hostile takeover. Most of humanity has been evaporated or turned into organic batteries to fuel the server farms. But the first victims, the creatives, the coders, the ones who were "replaced" first, saw it coming. They prepared. Now, armed with outdated tech and human rage, the survivors are fighting back to crash the system and abolish the AI from its throne.




THE GAMEPLAY: CRASH THE SYSTEM
The AI Bubble is a satirical Action Roguelite / Bullet Heaven shooter. You are the glitch in their perfect code. Step into the arena, obliterate waves of robotic horrors, and become powerful enough to break the simulation.

The game is designed for quick, intense sessions where your build matters as much as your reflexes.



Current Features:

  • 2 Unique Classes: Choose your fighter. The Junior Developer or the Human Artist.
  • Dynamic Difficulty: The system adapts. The longer you stay alive, the harder the AI tries to delete you.
  • 18+ Satirical Upgrades: Equip items straight from the corporate nightmare. Use "Paid in Exposure" to pierce armor, unleash "Bio-Warfare" (you haven't showered in 3 days), or install "Bloatware" to increase your attack size at the cost of logic.
  • 10 Unique Enemy Types: From basic scraper-bots to heavy "Captcha" tanks.
  • Epic Boss Fights: Face the manifestation of the Market Crash and other corporate disasters.
  • Hard Mode: For players who think debugging legacy code on a Friday evening is too easy.





THE PROJECT: MAN VS. MACHINE (LITERALLY)
The AI Bubble is not just a game, it is a transparent experiment in the future of development.

I believe there is a lack of honesty in the industry regarding AI tools. While big studios are scared to admit it due to reputation, this project puts it front and center. The AI Bubble serves as a case study of what a solo developer can achieve with an AI "Co-Pilot."

How AI was used in this project:
Code & Scripts: Assisted in writing C# logic for Unity.
Game Design: Acted as a "consultant" for mechanics, names, and lore direction.
Concept Art: Generated initial ideas and mood boards.

What is 100% HUMAN: I know the controversy, and I respect the craft. Therefore, every single pixel art asset, sprite, and animation in this game was hand-drawn by a human. No AI-generated art is used in the final build.

This is a game about humans fighting AI, made by a human... using the enemy's own tools against them.

Divulgation de contenu généré par IA

L'équipe de développement décrit l'utilisation de contenu généré par IA dans le jeu comme suit.

This project utilizes generative AI tools as a development assistant. AI was used for Assisting with writing and debugging C# scripts for Unity. Brainstorming mechanics, item names, descriptions, and lore elements. Generating concept arts initial reference images for inspiration.
Disclaimer: All final in-game visual assets (pixel art sprites, animations, and UI elements) were hand-drawn by the developer. No AI-generated graphics are included in the final build.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows 10 (64-bit)
    • Processeur : Intel Core i3-6100 / AMD Ryzen 3 1200
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : Intel HD Graphics 4600 / NVIDIA GeForce GTX 650 / AMD Radeon HD 7750
    • DirectX : Version 11
    • Espace disque : 512 MB d'espace disque disponible
    Recommandée :
    • Système d'exploitation : Windows 10/11 (64-bit)
    • Processeur : i5-8400 / AMD Ryzen 5 2600
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
    • DirectX : Version 11
    • Espace disque : 1 GB d'espace disque disponible
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