The chaotic inventory survival roguelike where keeping your bag tidy means the difference between life and death. Do your best while you try to climb an ever-changing mountain to spread the ashes of your grandfather, improve your base camp and try again!

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Kommer snart i tidlig adgang

Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The game thrives on creativity and experimentation, so we want the community to directly influence the content we add next — new biomes, items, NPCs, or unexpected twists!
We're also building a game that aims to bring together experienced deckbuilder players and those who simply enjoy a relaxed hike in the mountains. Early Access gives us the opportunity to balance both sides and ensure that each run feels rewarding no matter your playstyle.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Our current plan is to remain in Early Access for 8 to 12 months.
The timeline may shift depending on feedback and the scope of improvements requested.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“Our current roadmap includes new biomes, additional enemy types, more items and new bags, and new NPCs that enrich both the adventure and the village experience.
We also aim to refine the narrative layer, and add QoL improvements that make each run smoother and more satisfying.
As the community shares ideas and feedback, we expect to integrate a variety of player-inspired content as well, whether that means fresh items, new challenges, or entirely new regions to explore.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access build contains the complete core gameplay loop:
exploration, backpack management, challenges, lots of items, and village interactions.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes. We plan to offer the Early Access version at a lower price to thank early supporters. The price will increase as new content and systems are added.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Community feedback is essential to shaping Barda. We’ll gather input through:
- Discussions and suggestions on the Steam forums and Discord
- Regular devlogs outlining current work and upcoming updates
- Surveys to help prioritize balancing and content additions

Players who join Early Access help steer the direction of the game, and many decisions will be directly influenced by community input.”
Læs mere

Download BARDA Demo

Dette spil er ikke tilgængeligt på Steam endnu

Planlagt udgivelsesdato: 9. mar. 2026

Dette spil bliver låst op om ca. 4 uger

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Om dette spil

Barda mixes elements from deckbuilder roguelikes and backpack management games.

Simply drag and drop the best object you have on a challenge to complete it and move on to the next zone. If you don't have anything suitable, you can always use your own two hands and a dash of courage!

In Barda, your goal is to climb as high as possible up an unforgiving, randomised mountain. You will need to use and sort through dozens of items that you loot from many different biomes and zones.

In our innovative inventory system, every problem directly affects your backpack. Hunger, fatigue, madness. These are just some of the things that can happen during a run. How can you keep your bag tidy in those conditions?

Complete missions to unlock options in the Explorer's Tree and keep trying to reach the summit of the Mountain until you manage to scatter your deceased grandfather's ashes there.

Systemkrav

Windows
macOS
    Minimum:
    • Styresystem: Windows 10 version 21H1 (build 19043) or newer
    • Processor: x86, x64 architecture with SSE2 instruction set support, Arm64
    • Hukommelse: 8 GB RAM
    • Grafik: DX10, DX11, DX12 or Vulkan capable GPUs
    • Diskplads: 2 GB tilgængelig plads
    Minimum:
    • Styresystem: Big Sur 11 or newer
    • Processor: Apple Silicon, x64 architecture with SSE2
    • Hukommelse: 8 GB RAM
    • Grafik: Metal capable Intel and AMD GPUs
    • Diskplads: 2 GB tilgængelig plads
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