Jogo com acesso antecipado

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Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"The game is still in early development with a long way to go until it's finished. However, it does have enough content to be played and see the idea of what it will be. There is still no story to play through and several areas still need to be added. I'm also still fixing bugs/glitches as they come up and adding/removing/changing things. The game is still changing and evolving based on feedback and the goals that I set for myself."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"Hard to say, as I'm a solo developer/creator, I've already been working on the game since around 2023. It will probably be 3 years before it's out of Early Access. I would consider it out of early access when the current map area is completed, there's a beginning and end, fleshed out mechanics, and minimal bugs."

Como a versão completa será diferente da versão de acesso antecipado?

"The full release would feature more content in terms of quests, story, areas to explore, custom assets, items, some more companions, and a few more classes. The out of early access version would only be a small percent of what the full completed game would be. "

Qual é o estado atual da versão de acesso antecipado?

"I think the game is still in an early alpha state where the core mechanics and ideas are present but are still subject to change. Compared to what I'd like the full game to be, the current version may only be 1-2% complete. You can see a more detailed list of current features in the "About This" section on this game page."

O preço do jogo será alterado após o fim do acesso antecipado?

"The price will change when there is enough of a game worth charging for and when there is a full experience that can be had. The first point when I would start charging is when the current area, Aquanis, is complete, or at least mostly. After that it would be a low price that would gradually increase as the scope of the game content increased. "

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"I always respond to feedback for my game and consider all recommendations and features given. All the bugs and errors that the players come across and report are fixed as they come up. This game isn't just being made for me, it's made for the players, so if there is something that needs to be fixed/added/changed to make the game more enjoyable for them, I want to know.
If you would like to contribute in some way by providing feedback, listing bugs, recommending features, or providing a more specialized contribution through your work, the quickest way to get in contact with me is through Discord or the Steam Forums. "
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Sobre este jogo

**Setting Expectations**

It's important you know what to expect going in so you can know if you want to give the game a try. So here's the negatives that might turn you away.

  • It still has bugs, sometimes game breaking ones.

  • There's no story yet.

  • It's mechanics are still being refined.

  • Combat balance is being worked on.

  • The explorable area is still relatively small.

  • Slow updates (I'm only one man working on it in my free time)

Now, I know it seems all bad and if it's already too much for you then I hope you'll consider giving it a try later on with more updates. 

Here's the positives of what you can expect:

  • Choice between 5 races, male and female, and 8 starting classes.

  • Each class can choose from 3 vocations (essentially the true class) at level 10 and 2 specializations at level 60. which makes 24 vocations and 48 specializations.

  • 24 followers to find and join your party.

  • Each class has their own set of skills they can unlock. There's over 400 skills in the game with the minimum a single class having at max level being about 13-14.

  • 11 weapon types. Each weapon type has 20 weapons in it. All upgradable to Tier V.

  • An assortment of armors and accessories.

  • 2 cities, a small town, 6 forests, 5 dungeons, & 7 small replayable dungeons.

  • 5 marked quest from the Adventurers Guild & 5 untracked quests on the map.

  • several more secret areas that I wouldn't consider quests.

  • At least a few hours of gameplay.

I'm always open to feedback and glitch/bug reports. It helps me make the game better. I'm active on Discord and can more quickly respond to any questions/comments/bug reports. I hope you enjoy the game.

Divulgação de conteúdo gerado por IA

Descrição dos desenvolvedores sobre como o jogo usa conteúdo gerado por IA:

There are a few recruitable characters that have an AI generated face portrait rather than the standard character creator generated face used by RPG Maker MZ.

Descrição do conteúdo adulto

Descrição dos desenvolvedores sobre o conteúdo:

- There are a few places in the game with blood stains on the ground/wall
- A few classes have the use of blood as a means to cast spells/skills with bloody animations to go with them.
- There are bars in the game with insinuated use of alcohol and several places with wine/beer bottles and glasses.
- One character, Cephe, speaks with sexual innuendos.
- There's a few instances of mild language use.

Requisitos de sistema

    Mínimos:
    • Requer um processador e sistema operacional de 64 bits
    • SO *: Windows 8.1
    • Processador: Intel Core i3-4340
    • Memória: 8 GB de RAM
    • Placa de vídeo: Geforce 1060
    • DirectX: Versão 11
    • Armazenamento: 1 GB de espaço disponível
    • Placa de som: Onboard
    • Outras observações: Based on RPG Maker MZ System Requirements
    Recomendados:
    • Requer um processador e sistema operacional de 64 bits
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

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