Shmooblin Blaster is a hardcore, bullet hell boss rush game where you fight outlandish superbosses, featuring a bright and stylized pixel art design.
All Reviews:
No user reviews
Release Date:
To be announced
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I decided to first release Shmooblin Blaster in early access first because I believe there is much left to do before it is completed and can be honestly released as a finished game. The game currently only has about half of what I would like to add, some of my goals include adding it's fourth and 'final' boss, lots of story and lore elements, and many smaller features such as more hats, achievements, character and ability progression, and more yucky little Shmooblins to battle.”

Approximately how long will this game be in Early Access?

“Around six months”

How is the full version planned to differ from the Early Access version?

“I plan to include things such as a fourth boss, much more polish, such as tweaking movement and fixing bugs, and many smaller features such as more giving each boss a more distinct personality, story elements, more polished UI, more hats, and a possible boss fight revamp.”

What is the current state of the Early Access version?

“Shmooblin Blaster is currently in a playable demo stage, with a good amount of its core gameplay loop: a surreal bullet hell boss rush with a focus on precision dodging, targeted shooting, and visual storytelling. Some of the core gameplay features include:
A functional combat system where the player targets the active limb of multi-part bosses, three out of the four planned bosses, each with uniquely designed with distinct attack patterns and visual personalities, a fully working health system, and a visual cue system for active boss limbs.”

Will the game be priced differently during and after Early Access?

“The price will not change when we leave early access”

How are you planning on involving the Community in your development process?

“Listening to reviews will be integral to the developmental process and is a big reason as to why I am releasing in early access instead of when it's totally finished. The community can help greatly with reviews, sending direct feedback via my email, and reacting through community posts that should accompany each update and change.”
Read more
This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
Add to your wishlist
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Shmooblin Blaster is a fast-paced bullet hell boss rush where you fight grotesque superbosses. Try to blast these nightmarish titans in their shifting weakpoints, while trying to dodge their increasingly desperate attacks to ultimately rescue your chained kin hanging above the battlefield. Each boss is a surreal, living sculpture with its own attack patterns and personality.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 32x
    • Processor: 2.3 GHz Intel Core 2 Duo
    • Memory: 1 GB RAM
    • DirectX: Version 9.0
    • Storage: 5 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.