Matters Matter is the first ever creative & survival game based on virtual matters: Everything, living or non-living, is made of chemicals reacting within the law of conservation of matter. Utilize the limited resources to survive and construct your beautiful world!
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Release Date:
May 2025
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Matters Matter is unique, a genre in itself, like Minecraft. It's fine to learn from the road of Minecraft: very early access. As every component of the genre is groundbreaking, unconventional, unprecedented (and very different from Minecraft, too), your timely feedback is especially valuable. Matters Matter needs you!”

Approximately how long will this game be in Early Access?

“Likely 1~2 years, like Minecraft.”

How is the full version planned to differ from the Early Access version?

“The version 1.0 is planned to feature a well-developed survival gameplay (reinvented within the law of conservation of matter) with a lot of other gameplays reinvented and incorporated, such as farming and automation.”

What is the current state of the Early Access version?

“The current version is equivalent to Minecraft Classic:
The Creative mode is already playable. Besides:
You can enjoy the beauty of optical rendering, which is unavailable in Minecraft.
You can enjoy the physio-chemical features, which are unavailable in Minecraft.
But the Survival mode is yet to develop.”

Will the game be priced differently during and after Early Access?

“The price will be progressive by 4% from version to version.
The earlier, the cheaper!”

How are you planning on involving the Community in your development process?

“The feedback of our community will contribute to the development. We'll have an official Discord server. We'll have a bug reporting channel. We'll work with our community on the official Matters Matter Wiki...”
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This game is not yet available on Steam

Planned Release Date: May 2025

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Current Version Offer: 64%

The earlier, the cheaper!

About This Game

"We don't need Minecraft II. We need Matters Matter."

– a Minecraft player testing Matters Matter

How does Matters Matter reinvent the game?

Fictional Universe

    God said, “Let there be a pair of particles, positive, negative and their neutralization,” and there were 12 elements.

For example:

    H + A = AH  (like: hydrogen + oxygen = water)

    AS + AH = ASH + A (silicon-based photosynthesis)

Optical Rendering

    Thanks to reflections and refractions (impossible or barely possible in traditional games), a super beautiful world is yours to construct!

    Try to build a crystal castle with an array of mirrors?

Hylomorphism: Total Customization

    Matters Matter is inspired by Aristotle's ontology: all the world is made of only 2 kinds of things: somata (bodies, materials, molecules) / psychai (souls, forms, genes). The souls (sphere-shaped) can rule the bodies (cube-shaped). Starting with a soul, you can: 

  • Freely craft the world!

    Similar to Minecraft, but you can move things (psychokinesis).

  • Freely craft your own objects (items)!

  • Freely craft your own subjects (characters)!

    Here is no prescribed model or recipe (typically in Minecraft and other crafting games).  

    Crafting is just to physically bond some matters into a whole. For example, to craft a table, whatever material, whatever form, whatever size... all is up to you!

In-world Interaction

    The traditional method of interaction is menu interaction (out of the gaming world) – typically the inventory menu and the crafting menu in Minecraft. Instead, Matters Matter is the pioneer to implement all interactions directly in the gaming world, just as in reality.

Physical & Chemical Properties

    Unlike Minecraft:

    A stone shouldn't stand in the air!

    A water should flow! When it gets too cold, water should turn to ice!

    Matters should react in a certain condition, such as temperature, catalyst, light & electricity.

    Note: Organisms in Matters Matter are S-based (silicon-based).

Ecosystem

    (to develop)

System Requirements

    Minimum:
    • OS: Windows 11, 10
    • Processor: N/A
    • Memory: 4 GB RAM
    • Graphics: N/A
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 11, 10
    • Processor: N/A
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 3050 +
    • Storage: 4 GB available space
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