A cinematic horror adventure where you battle undead horrors aboard a cursed warship. Explore, fight, and survive as the ocean itself turns against you in this atmospheric, story-driven experience.

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Over dit spel

“I chose this nightmare, cold and clear.

I’d be dead already if I hadn’t let myself get eaten alive.”

ABOUT THIS GAME

Zombie Ship is a story‑driven survival horror with a cinematic edge. Single‑player. Full voice acting. Controller ready.

Aboard a cursed warship where Zombies clash with Undead Machines. Play as Harry: seriously ill, yet unbreakable.

Scout the ship, watch patrols, read the food chain. Pick your approach: slip past in the dark, bait a split, or hit hard and fast. Engage only when it’s worth the bullets. Scavenge keys, tools, meds, ammo. Crack new routes and shortcuts. The ship answers back: hazards bite, traps spring, events flip the board, and enemies adapt as Savage and Thinking Zombies shift tactics while Undead Machines close in. Outlast the dead. Dethrone the Boss.

Every step is a choice. Every choice has teeth.

KEY FEATURES

  • First-Person Survival, Single Player, Controller Support

  • Cinematic Storytelling, Voice Acting, Lore-Rich Atmosphere

  • Exploration and Scavenging of the Abandoned Warship

  • Enemy Hierarchies: Boss, Thinking Zombies, Undead Machines, Savage Zombies

  • Combat, Stealth, and Resource Management with Limited Supplies

  • Procedural Events, Environmental Hazards, Deadly Traps

STORYLINE

Harry is a hardened cynic. Ruthless. Ambitious. A Sin City antihero staring death in the face and refusing to blink. His days are numbered. Unless he cheats death. And he’s damn well trying.

Drawn by a cryptic letter in a bottle, he steps onto a cursed warship crawling with zombies and machines. A fractured hierarchy on the edge of rebellion. The Boss holds the throne, but everyone wants a piece. Undead Machines scheme to rise, Thinking Zombies plot to dominate humans, weak ones die for asking too much. Survival is the game. Power is the prize.

Every decision Harry makes shapes the unfolding power struggle. He fights not just to survive, but to assert his will. The battle for the Boss’s throne ignites, and every choice could cost him everything.

And that message in a bottle? “I can’t die.”

Harry’s not the type to chase eternity. He craves the power to make eternity bow.

Zombie Ship blends raw survival tension with a story-driven narrative, demanding strategic choices in an immersive, high-stakes horror experience.

The Zombie Ship calls. Will you survive the nightmare and claim the throne?

Add Zombie Ship to your wishlist now, and prepare for a horror journey like no other. 

This story didn’t just happen. 

I chose it, cold and clear.

I’d be six feet under already if I hadn’t decided to let myself get eaten alive.

Bought a fishing boat.

My little kingdom on black waves.

A break from the stink of the streets. From a past chewing through me like rust.

Who I was? None of your damn business. 

Maybe you’ll piece it together. Maybe not.

Harbor tavern.

Seller, drunk on my dime, threw in something odd. 

Bottle with a letter.

I laughed. He didn’t.

Turned pale. Muttered:

“It’s real... I saw it... crawling out of the fog...

Scraped my boat... but hunted something bigger.

I got lucky. Its eyes were on bigger game.

The boat’s yours... but my feet... won’t touch that deck again.

Done with the sea. Done.”

Steel beast left death in the air...

and that letter in its wake.

His problem. My boat. 

Fate or no fate. Don’t care.

Something ate me alive. More than the past.

Waves drowned it out. For a while.

Then, one day, they didn’t.

Cancer. 

That was it.

Quit? Not my style. 

I’d clutch at anything. 

Even a goddamn message in a bottle.

Some bastard spilled his guts on paper. Begging for a lifeline. 

He couldn’t live like this. Death wouldn’t come knocking. 

They turned him into something else. Something that wouldn’t die.

“Can’t die,” he wrote. 

That got my attention.

Hell of a curse. Sick joke.

My mess now. 

Since that day, I sail. Until I drop.

And drop I will.

So what’s left to lose?

Tell me, what would you do, staring down the edge? 

Believe it or not, I found that rusted-out myth.

Or maybe it found me first.

Harry

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Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i5-7500 / AMD Ryzen 3 1300X​
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 1060 / AMD Radeon RX 580 (6GB VRAM)
    • DirectX: Versie 12
    • Opslagruimte: 20 GB beschikbare ruimte
    • Geluidskaart: DirectX-compatible
    Aanbevolen:
    • Besturingssysteem: Windows 10/11 (64-bit)
    • Processor: Intel Core i7-9700K / AMD Ryzen 5 3600X
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
    • DirectX: Versie 12
    • Opslagruimte: 20 MB beschikbare ruimte
    • Geluidskaart: DirectX-compatible
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