Avoid your watery grave in this asymmetrical co-op horror game where you and a friend take the roles of a submarine Pilot and Mechanic. Work together to repair the ship, solve puzzles, avoid a deadly creature, and make it back to the surface before time runs out! It's time to Sync or Swim

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'As students who were constrained to working in a semester format, we weren't quite able to get in all the features we had hoped for upon the completion of our semesters. We would like to continue working on the game until we can get those features in!

Early Access allows us to continue adding features over time that will greater reflect our vision of an intense underwater cooperative puzzle game. We will be able to add more puzzles, game modes, and features that we were unable to do so far. And early access allows us to release these updates in a steady stream while receiving community feedback that allows us to adapt in real time.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We plan on staying in early access for just a few months, Ideally before the end of December after we attend MDEV in Madison, Wisconsin. '

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'We want to work on more map layouts for the submarine, elements of randomizing game play such as random trigger events the players can partake in, and extra endings and story beats for players to find!'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The current state of the early access version should contain one map for the submarine that is constant and never changes. Each puzzle is always in the same spot.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Nope! We will keep this game free!'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We want to involve the community as much as we possibly can, through bug reporting, public beta testing, and interacting with anyone on social media!

We will provide ways for the community to reach out to us with any issues that they have found so we can make proper reports to add features, fix bugs, and incorporate accessibility settings where needed according to community demand.'
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Dread Not spelen

 
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Over dit spel

The water is dark and incredibly cold. The pressure is intense, and the stakes couldn’t be higher...

After being attacked by a colossal sea creature, a small nuclear submarine is thrown into a high-stakes battle and must reach the surface before air runs out. Players take on the role of either Pilot or Mechanic and must work together to keep the submarine stable by communicating with each other, fixing failing systems, and navigating through perilous waters. Survival depends on the pair’s ability to work together under immense pressure. Failure is not an option.

 

Dread Not is an asymmetric co-op game created by Leviathan Interactive, a studio comprised of 15 UW-Stout students, that will leave players wanting more! Play as a pair of marine researchers aboard a doomed vessel that has suffered severe damage and only has 10 minutes before running out of oxygen. The only chance of reaching the surface is by making repairs, which are completed through cooperative and individual puzzles scattered throughout the system rooms of the submarine. The Pilot is constrained to a single room and is in charge of navigation while simultaneously communicating with the Mechanic in order to keep necessary systems up and running. The Mechanic is able to move between all other rooms and must repair systems under the Pilot's guidance. With inspirations taken from real 1960’s Navy Nuclear Ballistic Missile submarines of the George Washington Class combined with the 80's vibes found in cinematic classics such as The Hunt for Red October and Jaws, Dread Not is sure to be an absolute blast. Will you sync or swim?

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Depictions of stressful situations and claustrophobic environments. Unnerving creatures and circumstances.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows
    • Processor: Any Modern AMD or INTEL Processor
    • Geheugen: 16 GB RAM
    • Grafische kaart: NVIDIA GTX 1080 TI
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows
    • Processor: Any Modern AMD or INTEL Processor
    • Geheugen: 32 GB RAM
    • Grafische kaart: NVIDIA RTX 2070
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 10 GB beschikbare ruimte

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