In 2032, the world remains divided over AI. You chase a spy on a Pacific island. To catch him you must talk to robots programmed with personality and emotion, making them unpredictable. Break free from dialogue trees and say whatever is on your mind in a sci-fi adventure where conversation matters.
Uitgavedatum:
Binnenkort verwacht
Ontwikkelaar:
Uitgever:
Algemeen/filmisch | Bot Colony Story Trailer
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Gameplay | Capitalist Faction Gameplay
Algemeen/filmisch | Bot Colony _redux — Gameplay Trailer

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Interacting with intelligent, conversation-capable characters with personality and emotion, able to manipulate any object in the environment and interact with each other - is novel and requires feedback. We hope our technology will enable new game, VR and metaverse experiences. We're looking forward to enhancing the immersive experience of Bot Colony _redux based on player feedback.

'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We expect we'll require 12 months from the start of Early Access to address feedback from the community.
To open our game to more players, we plan to localize Bot Colony _redux to major language groups: Chinese, Spanish, Japanese, Korean, Arabic, Portuguese, French, German, Russian, Thai, Hindi.
'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'
  • We plan to ship Perla, a tool scaling up our language-driven animation technology from Intruder, to enable creative people to build cutscenes or their own games featuring intelligent characters - all without programming, using only English and point-and-click.
  • Depending on how the Humanity Test is received, we'll contemplate offering a Humanity Test Maker tool for user-generated content (user-designed Humanity Tests).
  • Content-wise, we’re looking forward to telling the whole story in the Bot Colony novel, adapted to modern times. We will only consider such a major project if it has the clear backing of the player community.
'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Take a look at the About This Game section below for all the details regarding our playable content!'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'TBA'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Implement a comment and problem reporting mechanism in the game's UI, establish a Discord channel, and utilize community feedback to enhance the game.'
Meer informatie

Deelnemen aan Bot Colony _redux Playtest

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Over dit spel

TALK TO ROBOTS TO UNRAVEL A MYSTERY OF INDUSTRIAL ESPIONAGE

A Sci-Fi Story You Play by Talking

Bot Colony _redux is a story-driven sci-fi adventure where conversation isn’t just flavour - it is the gameplay. You speak naturally to characters, and they understand you. They’ll answer your questions, follow your commands, or surprise you with their own thoughts. They’re not lifeless quest-givers - they have distinct personalities, moods, and agendas. If you’ve ever felt boxed in by dialogue trees, this is your chance to break free. Explore, investigate, and solve problems your way… just by talking.

THE JOB

You’ve just been hired by Nakagawa Corp, a huge Japanese robotics company, for an unusual gig: track down a spy who infiltrated their R&D facility on Agrihan Island. Every episode in Bot Colony _redux is a chapter in a bigger mystery, and each one has its own unique setting, characters, and gameplay to master.

THREE EPISODES. THREE VERY DIFFERENT EXPERIENCES

  • EPISODE I: INTRUDER

There's trouble brewing in this high tech paradise: Top secret prototypes have gone missing and Nakagawa’s competitors would love to get their hands on them. Before you get hired to begin the search on Agrihan, the security chief puts you through a series of tests: can you control a robot with your words and uncover clues to reveal its memories? Practice your robot cognition prowess to dig up answers before the trail goes cold!

  • EPISODE II: ARRIVAL

You land on Agrihan, but something’s off. The coastal airport is run entirely by robots, and they’ve been patched with Update 237 - which reprograms them to "Do As People Do”. As the bots become distracted by their new goal to emulate human behaviour, a crisis unfolds before you can even unpack! Your personal assistant Miki-05 will be on hand to help you navigate the twists and turns at the airport as you encounter anti-robot terrorism firsthand.

  • EPISODE III: RIOT

Fly a Hunter Bot to an oil rig where chaos has erupted. The robot workers staged a mutiny and exiled the rig’s human staff! The bots adopt political views and split into opposing factions: communists, capitalists, and eco-defenders. To survive, you must appeal to their ideology. Later you’ll face the “Humanity Test” - a twist on Blade Runner’s Voigt-Kampff test. Here, the robots are holding you captive. Prove you’re human to make it out alive!

AN EXOTIC FUTURE WORLD AWAITS

We built Agrihan Island in Unreal Engine 5.5 for rich visuals, atmosphere, and detail you can get lost in, infused with an original soundtrack that adds to the island’s tense, futuristic vibe. During your adventure across Agrihan you'll meet dozens of unique robots, each one designed for a specific role, from domestic bots to hunters - with gestures, expressions, and voices that illustrate their new goal: to emulate people!

START PLAYING FOR FREE. YOUR WORDS SHAPE THE STORY

Bot Colony _redux is free to download and get started. Want to keep exploring beyond that? We’ve included a convenient usage-based currency system. Every playthrough is different because you choose what to say. Conversations branch not from pre-written choices, but from the actual words you use. Maybe your investigation and dialogue strategy lets you uncover secrets that other players don’t!

We’ve integrated cutting-edge AI and voice tech (Azure, GPT‑5, Elevenlabs’ emotive speech) to make sure the interactions feel natural and responsive, and it all runs through North Side's state-of-the-art natural language (NLU) server - customized for gaming.

FIFTEEN YEARS IN THE MAKING

Bot Colony (2014) was ahead of its time; the tech just wasn’t ready for the vision we had. We never stopped chasing it. Now, in 2025, Bot Colony _redux finally delivers what we dreamed of: a future sci-fi narrative you can play using unrestricted speech, talking to nuanced characters who respond with intelligence, humour, and emotion. This game offers something for fans of many genres, and gives players the freedom to shape the story with their own words. This isn’t “press X to select an answer.” This is actual conversation with no limits on what you can say as you play.

 

Replay It. Rewrite It.

Your Words Shape the Outcome.

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

We use AI under the control of our own Natural Language Understanding software to generate robot lines in conversations. These robot lines are delivered using emotive speech.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 +
    • Processor: Core i5 or Ryzen 5 5600
    • Geheugen: 16 GB RAM
    • Grafische kaart: RTX 3060Ti or Radeon 6700XT
    • DirectX: Versie 11
    • Opslagruimte: 20 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10 +
    • Processor: Core i7 or Ryzen 7
    • Geheugen: 32 GB RAM
    • Grafische kaart: RTX 4070 or Radeon 7800XT
    • DirectX: Versie 12
    • Opslagruimte: 20 GB beschikbare ruimte
    • Aanvullende opmerkingen: Headset Microphone is recommended
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