An experimental narrative game that tells its story through sound and memory. Sort through a box of personal mementos and relive memories from a seven-year relationship by closing your eyes in real life.

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Over dit spel

What would you think, hear, and see -
when you find a box of items from a past relationship that has long been left behind?

Before Closure is a first-person immersive narrative game.

As Murph, you’re getting ready to move out when you discover a box of belongings left behind by your ex, Georgie.
Together with Murph, you’ll sort through what’s inside—and decide how to face a relationship that never truly got closure.

Memories surface as you handle each item. Using your webcam, the game detects when you blink:
close your eyes to slip into a memory, and open them to return and move forward.

Features

  • First-person immersive narrative experience
    A story-driven game with no combat or puzzles - just you, the objects, and the memories they hold.

  • Eye-tracking interaction
    Use your real eyes to engage: Closing your eyes triggers key moments in the story.

  • Deeply interactive object storytelling
    A box of forgotten mementos, each tied to a fragment of memory. Even the smallest of items carries great meaning.

  • Sound-driven narrative immersion
    When you close your eyes, audio becomes your guide—voices, memories, and sounds draw you into Murph’s inner world.

Attention: For the full experience with blink interaction, please use a webcam. (

All eye-tracking data is processed locally in real-time and is never stored or uploaded.

Characters

Murph
An ordinary girl who has never seen herself as special, and never truly faced her emotions. But while packing to move, she discovers the old box she has been avoiding. The memories inside refuse to stay buried, and with them, the possibility of closure.

Georgie
An ordinary boy, Murph’s former partner. Who is he, and what happened?

The truth lies in the memories, and the way you choose to see them.

About the Dev Team

Twentysix Interactive is a Los Angeles-based indie game studio founded by graduates of the USC School of Cinematic Arts. Driven by a passion for innovative gameplay and emotional storytelling, we created Closure as our debut project.

Systeemeisen

Windows
macOS
    Minimum:
    • Besturingssysteem: Windows 10 64-bit and above
    • Processor: AMD Athlon X4 880K 4Ghz or Intel Pentium G4500 3.5Ghz
    • Geheugen: 8 GB RAM
    • Grafische kaart: Intel HD Graphics 520 or AMD Radeon Vega Integrated Graphics
    • Opslagruimte: 5 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10 64-bit and above
    • Processor: AMD Ryzen 1500X 3.5Ghz or equivalent
    • Geheugen: 8 GB RAM
    • Grafische kaart: AMD RX 480, NVIDIA GTX 970, 4 GB of Video Memory and above
    • Opslagruimte: 5 GB beschikbare ruimte
    Minimum:
    • Vereist een Apple-processor
    • Besturingssysteem: Mac OS 10.13 and up
    • Processor: Apple silicon only
    • Geheugen: 8 GB RAM
    • Grafische kaart: M1 integrated graphics
    Aanbevolen:
    • Vereist een Apple-processor
    • Besturingssysteem: Mac OS 10.13 and up
    • Processor: Apple silicon only
    • Geheugen: 8 GB RAM
    • Grafische kaart: M2 integrated graphics
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