Double Envelopment is a real-time strategy game where you are a general in charge of conducting an invasion of foreign countries, using a mix of grand strategy, operational artistry, and tactical decision-making to capture enemy cities and infrastructure, and lead your army to inevitable victory!

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I definitely believe my game has potential and would like community feedback on what I could add, and what I can improve on before full release.”

Approximately how long will this game be in Early Access?

“Roughly a year and a half.”

How is the full version planned to differ from the Early Access version?

“For a full version, I plan for it to feature more and diverse unit types, a more stylized and polished UI, and more game mechanics focusing on player agency.”

What is the current state of the Early Access version?

“The core mechanics, such as the city capture and unit directing mechanics as well as the money system, are ironed out. The buff-adding system (units gaining range/speed/strength from capturing buildings) is well underway. Some quality-of-life improvements, such as a function to quickly place command posts to help strengthen your front line, may still need improvement.”

Will the game be priced differently during and after Early Access?

“Upon release, the price will be raised, around twenty to thirty percent more, owing to that the release will of course be more polished and expansive than the Early Access version.”

How are you planning on involving the Community in your development process?

“Constructive criticism is highly appreciated as I am a solo developer and want the game as polished as it can be. I want players to give me feedback on the graphics, camera control, invasion mechanics, general feel of the game, and of course any bugs or glitches they come across I may miss.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

In Double Envelopment, you are in charge of constructing an army, managing a budget, and conducting strategic offensives by drawing arrows and placing target zones, keeping your war effort alive while capturing enemy settlements and infrastructure.

GAMEPLAY

In Double Envelopment, you have a gods-eye view of the battlefield. Watch your strategies play out and armies clash as you turn enemy fortifications to rubble!

In campaign mode, your starting point is a main base that allows you to spawn units. Aside from your offensive objectives, you must also defend your main base from attacks, because losing all your bases, even without losing all your units, will result in losing the level.

Conduct offensives by drawing arrows on the map towards your objectives, and use supply trucks to establish forward operating bases and consolidate your gains. Use air units to gain air superiority and anti-air units to deny your enemy air power. Execute strategic, operational, and tactical maneuvers to complete your mission.

LEVELS AND LEVEL MAPS

Early Access Double Envelopment will include ten levels, with maps ranging from frozen tundra to arid deserts to tropical archipelagos. Each level will present unique and diverse challenges, such as difficult terrain/water, that you must strategically overcome to win. Double Envelopment will go on feature at least a hundred levels with increasing size and difficulty.

Your primary objective in each level is to assault cities and capture them, defeating every enemy unit inside the city and occupying it. Most settlements on a map will have supply lines that can be cut to weaken the enemy within, making capturing that settlement far easier.

During gameplay, you must also manage supply trucks and use them to place forward posts near your front line. You are only able to place forward posts within close range of supply trucks, and you also must guard your posts as they can be destroyed by enemy fire.

Destroy every enemy command post (red-colored barracks buildings) you see on the map, using any units you have available, as enemy command posts will continue spawning new enemies until they are destroyed.

Take over every settlement on the map while avoiding running out of money or units. You must also defeat every enemy unit on the map to complete the mission.

UNITS

You have access to several distinct units, including-

-"Stormer" unarmed conscript soldiers for quick and cheap tactical wins (at cost to morale)

-Infantry riflemen, foot soldiers with standard issue assault rifles

-Anti-tank soldiers with NLAWs

-Snipers

-Paratroopers, stronger versions of infantry but equipped with armor and higher resilience, making groups of them good shock forces

-Main battle tanks, for spearheading large offensives and destroying tough enemy units

-Attack and troop carrier helos, which can be ordered to any point on the map during play mode to execute airborne ops befitting their unit type

-Missile launch trucks, able to launch ballistic missiles against enemy units, command posts, and buildings

-Supply trucks, for establishing new forward bases for further offensives

-Transport boats that can carry tanks, supply trucks, and soldiers across water

-Fighter jets, the deadliest of available units, for conducting high-stakes offensive airborne ops.

As of January 2026, the enemy faction has access to all of these unit types.

Avoid losing too many units or morale suffers, weakening current and spawned units over time!

UNIT BUFFS AND INFRASTRUCTURE

Capture enemy infrastructure to earn your units buffs that will strengthen them and your war effort!

-Gas Stations earn your units a +1 advantage in speed, range, and strength.

-Banks net you 5,000 dollars upon capture.

-Airfields, earn your units +2 points in speed, range, and strength

-Airports earn your units a +4 point increase in those stats

-Capturing cities awards you money for each fairly intact building, as well as fully healing every unit of yours inside the city upon capture.

SANDBOX MODE

In Sandbox mode, you have the ability to use the in-game Map Editor (the bottom-left of the UI in Sandbox Mode) to create your own maps, with its own road networks, cities, supply lines, biomes, mountains, and vegetation!

You have access to all units, ally and enemy.

Sandbox mode will allow to test out your RTS skills in multiple different environments of your making.

Mature Content Description

The developers describe the content like this:

There is a lot of cartoon violence, particularly in regards to the unit-to-unit combat, and especially with depictions of buildings collapsing from missile strikes.

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Quad Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 1060 or similar. 3 GB VRAM
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1080 or similar. 8 GB VRAM
    • Storage: 8 GB available space
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