No matter what you do. No matter how badly you do it. The Main Chat nods approvingly. You pressed buttons. Things happened. The simulation adjusted accordingly. Good job, Brent.

Connectez-vous pour ajouter cet article à votre liste de souhaits, le suivre ou l'ignorer

Français non disponible

Ce produit n'est pas disponible dans votre langue. Veuillez consulter la liste des langues disponibles ci-dessous avant de l'acheter.

Ce jeu n'est pas encore disponible sur Steam

Date de sortie prévue : À déterminer

Ce produit vous intéresse ? Ajoutez-le à votre liste de
souhaits et recevez une notification lors de sa sortie.
Ajouter à la liste de souhaits
 

À propos de ce jeu

Good Job Brent!

Good Job Brent! is a psychological horror game disguised as relentless positivity, based on the quiet terror of unconditional praise.

Every task comes with encouragement.
Every action is acknowledged.
Not every task is completed in time.

You can fail.
You just won’t be told that you did.

Instead, the system congratulates you anyway — and quietly takes something in return.

About This Game

You play as Brent, an office worker navigating a maze of cubicles, executive offices, and break rooms while completing time-driven tasks.

Your performance is constantly monitored by Main Chat and the Chatvisor, the unseen overseers of your success. They assign your tasks, confirm your progress, and reassure you that everything is going perfectly.

They never acknowledge mistakes.
They never express disappointment.
They thrive on your stress, hesitation, and Emotional Damage.

Gameplay

  • Explore a top-down office environment filled with cubicles and corridors

  • Complete simple, time-based tasks under constant pressure

  • Ask Main Chat for instructions when you’re unsure what to do

  • Receive unwavering praise regardless of your actual performance

Every task progresses the game.
Every failure is rewarded with encouragement.

The Emotional Damage System

Failing tasks doesn’t stop the game.
It fills your Emotional Damage meter.

The praise remains constant.
The pressure escalates quietly.

When the meter fills, the game ends — not with punishment, but reassurance.

Why This Is Horror

There are no enemies.
There is no visible punishment.
There is no moment where the game tells you that you are doing poorly.

Instead, Main Chat and the Chatvisor feed on your Emotional Damage, growing more satisfied the longer you struggle beneath their approval.

The horror isn’t failure.
It’s realizing the system needs you to keep failing, and is very proud of how well you’re doing.

Features

  • Psychological horror built around praise, not punishment

  • Time-driven tasks with simple mechanics

  • A persistent Emotional Damage meter

  • Multiple endings that all congratulate you

  • A tone that shifts from comforting to quietly unsettling

Disclaimer

This game is not directed at any specific Brent.
Any resemblance is coincidental, algorithmic, and deeply encouraged.

Carry on.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : AMD or Intel Dual core
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Potato
    • DirectX : Version 10
    • Réseau : connexion internet haut débit
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
Aucune évaluation pour ce produit

Vous pouvez rédiger une évaluation sur ce produit pour partager votre expérience avec la communauté. Utilisez l'encadré situé au-dessus des options d'achat pour rédiger votre évaluation.