A third-person comedy adventure with a narrator who comments on everything you do. Explore a cozy family home, finish everyday quests and annoy the voice in your head. Then launch a game on your PC and drive, crash and explore a whole city inside it.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I am currently working alone on my project and using Early Access to gather feedback from the community. The game already features an open world, a working menu, AI-driven NPCs, vehicles, and an early version of the quest system. I plan to expand missions, interactions, and world features during development.
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Approximately how long will this game be in Early Access?

“I estimate that the game will remain in Early Access for roughly 6 to 12 months. However, this timeline may change depending on community feedback and the complexity of the remaining features.
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How is the full version planned to differ from the Early Access version?

“I plan to improve AI behavior, add additional vehicles, and expand the mission system to influence the world and NPC interactions. I also aim to introduce more mechanics to make the world feel more alive, while continuing to optimize stability and performance.
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What is the current state of the Early Access version?

“The current version includes an open world, basic AI behaviors, drivable vehicles, a functional main menu, and an early-stage quest system. Missions and interactions are in early development, and I plan to expand and improve them based on community feedback.
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Will the game be priced differently during and after Early Access?

“I plan to gradually increase the price as I release major content updates and new features. This is to reflect the additional value provided to the players over time.
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How are you planning on involving the Community in your development process?

“I plan to actively involve the community by gathering feedback on AI behavior, mission design, and overall gameplay experience. Players will be able to report bugs, suggest features, and share their thoughts through forums or other discussion channels. Their feedback will help shape the final version of the game.
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About This Game

Every game has a narrator. This one won't shut up.

A comedy adventure where a sarcastic narrator comments on everything you do – from the first chore to the last wrong turn.

Your house. Your chores. His opinions.

Check the mail, carry the laundry, take out the trash. Stand still and he gets bored. Walk into a wall and he notices. Open the fridge a third time and he has thoughts.

A game inside the game

Your friend Kevin sent you a game tonight. It's called Code of Reality. Nobody who plays it ever logs off. One click on PLAY and you are inside a whole city – with no menu and no quit button.

A city that isn't quite real

Drive, explore and crash your way through busy streets. Crash hard enough and you might see what this world is really made of.

Features

• A narrator who reacts to what you do

• A cozy family home full of small quests and details

• Your own gaming PC – and the game waiting on it

• A whole city with traffic, cars and very optional survival

• A reality that doesn't always behave like reality

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Mein Spiel nutzt eine KI, um dynamische Gespräche mit NPCs zu ermöglichen. Diese KI sorgt dafür, dass Charaktere mit der Welt interagieren und auf die Entscheidungen der Spieler reagieren. Die KI generiert keine externen Inhalte, sondern verarbeitet nur vordefinierte Informationen innerhalb des Spiels, um eine immersive Spielerfahrung zu schaffen.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-Bit)
    • Processor: AMD Ryzen 7 3700X / Intel Core i7-9700K (8 Cores)
    • Memory: 32 GB RAM
    • Graphics: NVIDIA RTX 3070 (8 GB VRAM) oder AMD Radeon RX 6800
    • DirectX: Version 12
    • Storage: 50 GB available space
    • Sound Card: DirectX-compatible sound card
    • Additional Notes: An NVMe SSD with high read speed is strongly recommended. HDDs may cause performance drops. These system requirements are optimized for 1080p. More powerful GPUs are required for higher resolutions. Raytracing and DLSS 3.0 are recommended for the best possible performance. VR support is in development and may be added in future updates.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-Bit)
    • Processor: AMD Ryzen 9 7900X / Intel Core i9-12900K (12 Cores)
    • Memory: 64 GB RAM
    • Graphics: NVIDIA RTX 4080 oder besser (16 GB VRAM)
    • DirectX: Version 12
    • Storage: 50 GB available space
    • Sound Card: DirectX-compatible sound card
    • Additional Notes: An NVMe SSD with high read speed is strongly recommended. HDDs may cause performance drops. These system requirements are optimized for 1080p. More powerful GPUs are required for higher resolutions. Raytracing and DLSS 3.0 are recommended for the best possible performance. VR support is in development and may be added in future updates.