Extract and gather resources from different planets. Manage the supply of electricity, water, food and oxygen of your base in order to survive. Automate the creation of new products. Build a spaceship to transport your products to other places...
All Reviews:
Mixed (147) - 63% of the 147 user reviews for this game are positive.
Release Date:
Mar 11, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is in state that need feedback of the community. We think that in the current state of the game, it can bring hours of fun to the players so we think that now is the moment to release it. It is very important to say that buying this game you are supporting the development and improvement of the game. We really appreciate all your support and we will do our best.”

Approximately how long will this game be in Early Access?

“It is hard to know the exact how long, but we estimate would be one and half or two years to complete our goals and release the complete game. We don't want to promise any time earlier.”

How is the full version planned to differ from the Early Access version?

“The final game will contain first a full story, after the story the player could continue playing, more minerals, more machines, new planets and localizations to explore, more building pieces in order to build a great spaceship and space stations.

We have more features in mind (you can imagine a few ones that are very common in this kind of game) but we prefer not to promise anything that maybe we need more time than expected to implement.”

What is the current state of the Early Access version?

“The current version of the game contains all the features that you can see in the description section of the game, plus three planets, three basic minerals, several machines, several spaceship parts, all the machines that the player needs for surviving (food, water, oxygen) and of course you can save your progress.”

Will the game be priced differently during and after Early Access?

“The price of the game will be increased when we will add more new features, the goal is to reach a fair price to everyone, because our priority is that players who support the game in the initial state pay less than in a near final state, as we said, we think that is important to find a fair price for the game.”

How are you planning on involving the Community in your development process?

“Watching how the players are building their bases, we can see if we need to balance something or add more threats or resources. of course we will hear all the suggestion, feedback and bug report from our gamers community. We are very active and we answer always all the possible questions about the game.”
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Recent updates View all (40)

April 15

Updates and Fixes #38: New Engine Version.

4.19 Engine Version:

Hi, I finally updated the game to the 4.19 version of the Unreal 4 engine. It was a very hard work change all the code from a very old version to the latest and test every aspect of the game in order to check that everything is ok.

As you know I ported the game to the 4.18 and I had a crash when I ran the game in the public build. After I changed the game to the 4.19, I could identify the problem and I solved it. Now the game works in the public build.

The game is really huge, so its nearly impossible to test everything so maybe could appear new bugs, if you find some bugs, please share to the community the bug and I will try to find it and fix it.

Loading:

During the waiting of the new version of the engine, I have improved a very important part and I have fixed some bugs. The important part is the loading of the game. I rewrited some part of the code in order to improve it, because I found that in some cases the game freeze during the loading. I added a percentage counter so the player can easily see if the game is loading or it is freeze. The loading part should work better now.

VR issues:

I disabled the plugins related to the VR, in order to try if the plugins are starting the game in VR mode when the player has a VR. I don't have any VR head set so I will really appreciate if anyone can say if now the game doesn't start the VR steam mode.

List of fixes:

  • Updated the game to 4.19 Engine version, we came from 4.10.
  • Updated the menu when the player starts the game, now it is possible to see easily the spaceship is travelling to the galaxy.
  • Added Percentage counter in the Loading Menu.
  • Added Sun mesh model in Asteroid Map and Gas Planet Map.
  • Fixed bug when getting info from the machines that could crash the game.
  • Fixed bug when Inventory menu was opened the player could click the machines of the map
  • Fixed bug when any Menu is opened the player could move any object.
  • Fixed bug related to fluid tanks that could crash the game when the player travel to a new map.
  • Fixed bug related to movement info not showed in the Galaxy map.
  • Removed message when exiting Tech Menu.
  • Removed VR plugins and other no necessary plugins.

What Next:

I will continue fixing bugs and polishing the game. During the change of the engine version, I found some bugs that I couldn't fix on time, so I hope fix it soon and update the game.

I would like to add the Mouse sensitivity option, Nuclear Power Plant and the Computer Machine that avoid the planet being hitted by asteroids (I have to think a name). I would like to finish of preparing the game for future translations and add more little features.

Thank you for your support and patience.
9 comments Read more

February 7

Upgrading the Game Engine.

Hi, I apologize about delay.

I'm upgrading the game engine, because the code compiler is having issues with the current game engine version 4.10. So I decided to upgrade to the newest, 4.18

I have been upgrading the game engine since before December. In the middle of January I finished to change all the game code in order to work with the new version. Adapting the code to the new version, was a huge work and I spent almost two months on it. I'm upgrading from the 4.10 version to 4.18, of the Unreal Engine 4.

Unfortunately, I can't upload the current build because the game crash in the build related to the players. The development build or debug build works well but the shipped build crash in something not directly related to the game code.

I know exactly where it crash in the code and I'm still working on fixing it but I tried almost everything and I spent more or less 3 weeks on it, and I think is better wait for the new 4.19 version that is in the preview phase.

So meanwhile I will fix some bugs related to the load of the savegames and other bugs.

When the new 4.19 is released I will start to upgrade again the game to the new version. if the bug in the new version continue, I will change to a lower version like 4.17, 4.16...

I'm sorry because I can't upload a new update on time and I think the new update will require more time to release. I hope the new version will fix the bug and I can continue fixing and improving things.

Thank you for your support and patience.
9 comments Read more
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About This Game

Farlight Explores is a 3D space-sandbox game, made for space exploration, science fiction, resource management and action fans. In this game you can build your base or spaceship, explore the galaxy, extract unique ores in each planet or asteroids, craft new products, transport goods from one planet to another and more...

Farlight Explorers is focused and supported on three pillars:



Auxiliary systems: Design and maintenance of all the elements that your base or spaceship need to be operative (water, food, oxygen, energy).

Automatization: Manage and automate the extraction of ores and production of elements that are essential to grow your base.

Transport of goods: Build spaceships in order to transport the goods is vital in order to produce all the possible elements of the game because each planet will have unique characteristics.

When you start the game you choose a planet to start from the hundreds out there in the galaxy map. Once on the planet you have to extract resources to begin building a base that provides you with the items to survive like food and oxygen. If the base is secure, you can start building your spaceship to go to other planets to extract unique resources that you need to develop new technologies, or you can also use your spaceship to explore.

Existing Features



  • More than 50 pieces to build your colony or spaceship.
  • Travel around the Galaxy with your ship. Control your ship in each location.
  • Manual searching and extracting resources with your laser drill.
  • Extract Stations for automatic extracting resources.
  • Machines to transform minerals.
  • Food and Oxygen needs of the character. Food and Oxygen Generators.
  • Electricity systems. Wires and Electricity generators.
  • Armor and weapons for your character.
  • Procedurally generated galaxy.
  • Automatic Turrets. Defend your base against natural threats.
  • Manual Turrets. Put in your spaceship and control it.
  • Day/Night Cycle.
  • Water Pump Station with Water Pipes. Get water for the Food Station.
  • Conveyor belts. Transport your minerals to your chests or furnaces.
  • Robotic Arms.
  • Laboratory Module. Investigate new Technologies.

System Requirements

    Minimum:
    • OS: Windows 7 64 bits,8 64 bits,10 64 bits
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 or equivalent
    • DirectX: Version 11
    • Storage: 8 GB available space

What Curators Say

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