MuteX+ is a challenging hack-and-slash that focuses on dynamic and varied enemies. Make the most out of a moveset built around a slash, punch, and dash to cleave through the six Anobrite nests -- each ending with their own boss -- while mastering the game's unconventional but precise movement.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“While the game's core playable content will be very close to what I envision on full launch, there are extra features and polish missing that would take me a good amount of time to finish. Instead of delaying the release until then, I would much rather let people enjoy the game while I touch it up.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“6 months is a good estimate for my baseline scope, but this largely depends on performance. This is the type of game that has so many ways to expand, so if people love it, I will work on it for longer.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“I plan to accompany the core playable content with visual polish, achievements, unlockable ways to change Brigand's loadout, extra challenges that will terrorize even me, and a healthy dose of story outside of just bestiary entries. The dynamic nature of the enemies will also be brought to its full potential, making the core gameplay more fresh, challenging, and rewarding to learn.”

Hur är det nuvarande läget i versionen med Early Access?

“The player can play 6 levels, which each have a Normal Mode and an Endless Mode. Each level has its own songs, visuals, enemy spawns, and boss. The player can currently unlock 3 additional powerups for a total of 6, and they can choose which three drop during a round.

On the side, the player can enter the Free Play mode where they can spawn every enemy in the game (even in the demo), toggle powerups, and do a few other sandbox things. There is also a Bestiary, containing a varied amount of logs, threat level, advice, and kill count for each enemy, but it does not have all of its data yet.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No price change.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I have a Discord server set up for discussion about the game that I will participate in for ideas/feedback. While I have to put my foot down on some difficulty decisions, there are a ton of things that I am willing to hear from the community about.”
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Om detta spel

Heavily inspired by the flash game Amorphous+. 

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OVERVIEW

You play as Brigand, a researcher given an experimental weapon by her company's military division. She must cut through and search the nearby nests by force in hopes of finding something that will end her company's stagnating war, whether it be a simple resource or the secret workings of a completely different organization.

Within these nests are many different Anobrites, which are slimes with chitin parts. Each species has its own behavior and abilities, and they can mutate into completely different species by combining with others.

Brigand's moveset consists of a simple slash, punch, and dash. Each ability has its own properties and variants depending on when it is used, giving the tools needed to take on any situation. Additionally, specific tricks and combos (such as killing multiple Anobrites with one swing) reward the player with extra dash meter.


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GAMEPLAY

Brigand automatically moves and aims towards the player's cursor, rewarding mastery with smooth and precise gameplay (though there is controller support for a conventional 1-stick experience). There are also very few ways to get i-frames; movement and positioning is key to avoid getting hit, and your dash is not a dodge roll.

To beat a nest, the player simply kills enemies until the enemy count reaches 0. After defeating the boss that spawns at that point, the player beats the nest and can move on to the next one.

Bonus modes include an endless mode for each nest after clearing their normal mode and a boss rush after the last nest is completed.

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Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3-9100F / AMD Ryzen 3 3100X
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GeForce GTX 1050 Ti
    • Lagring: 5 GB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10
    • Processor: Intel Core i5-8400 / AMD Ryzen 7 2700X
    • Grafik: NVIDIA GeForce GTX 1060
    • Lagring: 5 GB ledigt utrymme

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