Racecraft is a new eSport racing game based on PROCEDURAL technology. You can randomly generate realistic racetracks, craft your car and join the competition ruled by the Racing Authority, the official governing body of the Racecraft eSport world. Start playing now for free!
Recent Reviews:
Very Negative (12) - 8% of the 12 user reviews in the last 30 days are positive.
All Reviews:
Mixed (98) - 52% of the 98 user reviews for this game are positive.
Release Date:
Mar 4, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to get the community involved in the making and evolution of the game. Racecraft has a deep sandbox concept and we think it’s very important to get the game in the hands of players as early as possible. We invite you to follow our progresses and share your feedbacks and suggestions on the development of the game.”

Approximately how long will this game be in Early Access?

“We expect several iterations and updates in the next months to achieve the quality level we have in mind for the full release of Racecraft. We will obviously continue the development even after the full release, as the potential of our new procedural engine constantly creates new gameplay possibilities.”

How is the full version planned to differ from the Early Access version?

“Since its Early Access release, Racecraft will offer many eSport asynchronous racing events that you can join for free: hotlaps, championships, tournaments and special events with prizes. You will be able to check Rankings and view all the informations you need to evaluate your overall performance.

By getting a Premium account you can challenge AI drivers in various modes:
-Time Attack, where you can freely set lap times trying to beat your own or your friends best laps.
-Bot Challenge, where you have to win a race versus a single opponent, to then meet a progressively stronger one.
-Quick Race, where you race versus a number of randomly generated opponents.
Then in the Craft section you can create your own tracks and share them with the community. The way tracks are generated in Racecraft is unique in the racing game genre, as Racecraft is the only game capable of procedurally generate an infinite number of very realistic tracks and with such a variety, you can also customize the design of your car in every way you want.

Planned core features for the full release include, among many other things:
-Single player championship and campaign.
-More crafting features such as Car Parts, Bots and Helmet crafting systems.
-Synchronous eSports multiplayer and full VR support.”

What is the current state of the Early Access version?

“The Early Access version is quite stable and polished with the single player and asynchronous eSport features almost complete. It includes:
  • Procedural generation of tracks with different tortuosities and lengths.
  • Share tracks and lap times with the community.
  • Single player modes: Time Attack, Bot Challenge, Quick Race.
  • Car personalization.
  • eSport ecosystem with seasons, performance index, licenses, and more.
  • Asynchronous eSport events you can join for free: hotlaps, championships, tournaments and special events with prizes.
  • Replay of your own and your opponents best lap times seen together.
  • Car setup: wings, suspensions, anti-roll bars, brake bias, gear ratio.
  • Weather, time of day, grip level of the track.
  • Track Analysis Adaptive Control: controls adapt according to the track shape.
  • Support for keyboard, gamepads and Thrustmaster and Logitech wheels.
  • Keyboard controls calibrated to be usable and competitive.

Will the game be priced differently during and after Early Access?

“The Racecraft pricing will increase as the game receives significant updates and new features. The lower Early Access price is to support the community growth in order to get as much feedback as possible, as well as reward early Racecraft supporters with a discounted price.”

How are you planning on involving the Community in your development process?

“Community involvement is crucial for a sandbox-themed racing game such as Racecraft. We started a dialogue with our Community since the private Alpha tests, we will listen to your feedbacks and suggestions on our Community hubs on Steam and Facebook and we’ll test each update before releasing it to the public with a selected team of players who will become our official QA team.”
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Play Racecraft

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Downloadable Content For This Game

 

Recent updates View all (116)

September 21

Patch 21/09/18

And here we are with the second patch focused on user experience, this time enhancing leaderboards and navigation (no, no mouse support so don't get into expectations XD)
Lets dive in:
  • Grip level will be shown in more places, like events lists and in-game HUD, to remind you to brake early the next turn.
  • Top Speed metric has been added, requested by Brahn.
  • In MySeason, races part of a championship or tournament are now indented under their father event.
  • Leaderboards will now display RP and SP for each driver, points displayed are provisional when the event is not over yet.
  • Points multiplier displayed for each event.
  • Personal status within a tournament displayed on the tournament page, so you don't have to wonder why the "Race" button is not available anymore.
  • Separation between tournament/championship rules and their single races in the event’s infos.
  • First stage of navigation polishing, cleaned some menu navigation paths.

Next patch will include improvements for ghosts and post-event experience.
Good racing!
1 comments Read more

September 11

Patch 11/09/18

Hey there, this is the first of a series of patches aimed at enhancing user-experience. At the end of the process the game will feel much more alive and full of informations easily consultable.

Patch content:
  • This patch introduces the new My Season page, where you can find informations like SP earned and ASPEI changes for every event you have participated in along with your current season status.


  • SeasonPoints have been recalibrated and will now show a lower number than it previously did, so don't panic :P

  • As previously anticipated the calculation for the ASPEI has changed. Now your current ASPEI is determined by the average of your best 8 events out of the last 10 you have participated in. This new method gives players a margin to play more events without the pressure of ruining their index.
Next up will be provisional SP points on leaderboards, enhancement of the HUD and a "welcome back" pop-up window at game start with a recap of your season progress.
2 comments Read more
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About This Game


Racecraft is a new eSport racing game based on PROCEDURAL technology. For the FIRST TIME ever, you can randomly generate an endless number of realistic racetracks, craft your car and join the competition ruled by the Racing Authority, the official governing body of the Racecraft eSport world.

eSport section (Free)


Join for FREE Racecraft and start competing in many asynchronous racing events: hotlaps, championships, tournaments and special events with prizes.
Build your way to glory by increasing your performance index and obtaining higher and prestigious licenses. You will be able to track your progress through all the metrics and informations you need to evaluate your overall performance.
Racecraft is fun and competitive, and to keep it that way you need to follow the sporting code of the Racing Authority, which was established to keep competitiveness fair and fun for everyone. Synchronous multiplayer events with real-time collision is coming soon.



Get a Premium account to fully access all the Premium content, that includes:

Race section (Premium)

Challenge AI drivers in various game modes:

-Time Attack, where you can freely set lap times trying to beat your own or your friends best laps.
-Bot Challenge, where you have to win a race versus a single opponent, to then meet a progressively stronger one.
-Quick Race, where you race versus a number of randomly generated opponents.
Single player championship and campaign are coming soon.

Craft section (Premium)

Craft your car and tracks:

-Customize your car and make it unique.
-Create an endless number of very realistic racetracks, randomly generated based on specific parameters you can chose, and then share them with the community!
Racecraft’s procedural technology used for track generation is unique in the racing game genre. Bot and Helmet crafting are coming soon.

Follow the Dev Blog

Follow the dev blog at http://playracecraft.com to know more about Racecraft, its development, its procedural technology and the people who are working on the game.

Like us on Facebook for exclusive contents and the latest news and updates on Racecraft!

System Requirements

    Minimum:
    • OS: Windows 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 6450, Nvidia GeForce GT 460
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Integrated
    • Additional Notes: No support for Integrated Graphics Chipset, Shader Model 5.0 required
    Recommended:
    • OS: Windows 7 Sp1 - 8 - 8.1 - 10
    • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
    • Memory: 6 GB RAM
    • Graphics: AMD Radeon 290x, Nvidia GeForce GTX 970
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: Integrated
    • Additional Notes: No support for Integrated Graphics Chipset, Shader Model 5.0 required

What Curators Say

7 Curators have reviewed this product. Click here to see them.
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