A single-player action-adventure role-playing game. Players must rely on their skills to defeat mobs and bosses, while also enjoying scenic environments that are often missed during combat. Use keyboard controls to move, attack, dodge, and block to overcome enemies.

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此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「The game content is not fully developed yet. As a solo developer who is also engaged in academic research, I’ve decided to first release a demo version to gather feedback from players.

I plan to switch the development engine from Unity3D to Unreal Engine 5. Letting players try the demo helps determine whether it’s worth continuing development. For example, we are considering adding features such as inventory, equipment, talent systems, skills, buffs, additional levels, and more bosses—some of which are already partially implemented.

I’m excited to connect with players early and join the community of indie developers as soon as possible.

這款遊戲的搶先體驗時間大約會持續多久?

「The Early Access phase is expected to last around six months, but if development shifts from Unity3D to Unreal Engine 5, the timeline may be extended significantly.

In that case, the trial version might continue to be updated for a year or more before a full release. Thank you for your patience and support — this journey wouldn’t be possible without you!」

正式版預計會與搶先體驗版有何不同?

「Demo Version:
The demo version includes a portion of the combat system, four types of regular enemies and two bosses, basic control mechanics such as normal attacks, dodging, and blocking, as well as parts of the game’s content—such as puzzle-solving, exploration, horror elements, and other immersive experiences found in a linear single-player game.

Full Version:
The full version will be continuously improved based on player feedback. Whether or not the development of this game continues—and whether additional content is added—will depend largely on the players’ response.

Future content under consideration includes a backpack system, skill system, buff system, stat allocation, multiple playable characters, weapon and equipment systems, more levels, more enemies, and bosses. If players provide suggestions regarding the game's content and direction, the developer will actively adjust the full version accordingly.

In short, if more players support the game, the developer intends to continue updating the full version with new content and evolve the game's design in line with community feedback.」

搶先體驗版目前的開發進度如何?

「The Early Access version has completed development and undergone multiple rounds of testing.
It features 8 levels and includes the core gameplay mechanics, such as character movement, sprinting, dodging, blocking, and attacking.
The Early Access version also contains 4 types of regular enemies, 2 bosses, several CG cutscenes, and scenic moments for visual enjoyment.

The full version will be updated with new content based on player feedback and continue development in that direction.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The price of the game will remain unchanged during and immediately after the Early Access period. We plan to gradually adjust the price as new content and features are added. If the full release gains more players and positive reception over time, we may consider future price changes. Most importantly, I’m excited to create an enjoyable experience for players—that’s what matters the most.」

在開發過程中,您打算如何與社群互動?

「The developer encourages players to get in touch through the Douyin (TikTok China) link provided on either the official store page of the full version or the Early Access version of the game. Players can also reach out via the Steam community hub. However, the developer checks Douyin more frequently, so leaving comments or starting discussions there is highly recommended.
The community is open to all kinds of discussion, feedback, or direct communication with the developer. Players are welcome to share their thoughts freely. The developer will do their best to fulfill any reasonable request from players—though, to be honest, time and skills are limited.
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關於此遊戲

Players can purchase the official release version of the game. By purchasing, they can play multiple levels and fight against various enemies. Players will also see several CG cutscenes, such as confrontations between the protagonist and bosses. They can enjoy beautiful scenery like starry skies, falling snow, and Tyndall rays shining through mountain landscapes. The total playtime is approximately 1–3 hours.

This is a single-player action-adventure RPG.

Gameplay: Players must rely on their skills to defeat minor enemies and bosses, while also appreciating scenic views not visible during battles.

Controls: Players use keyboard keys to move, attack, dodge, block, and more to overcome enemies.

About the Developer: The developer is a PhD student at the Intelligent Instrumentation and Equipment Laboratory, College of Engineering, China Agricultural University in Haidian District, Beijing. Passionate about games since childhood, he is developing this project alone, handling programming, art, music, story, and design. Although one person’s energy is limited and he often feels overwhelmed, he continues to listen to player feedback and improve the game. He welcomes communication and thanks all players for their support!

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 或更高
    • 處理器: Intel Core i3-7100 CPU @ 2.90GHz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 750ti
    • DirectX: 版本:11
    • 儲存空間: 3 GB 可用空間
    • 音效卡: 兼容 DirectX 的声卡
    • VR 支援: 不适用
    • 備註: 1920x1080 分辨率显示器。如上配置仅供参考。
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10/11
    • 處理器: Intel Core i5-10400F CPU @ 2.90GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1660
    • DirectX: 版本:11
    • 儲存空間: 3 GB 可用空間
    • 音效卡: 兼容 DirectX 的声卡
    • VR 支援: 不适用
    • 備註: 1920x1080 分辨率显示器。如上配置仅供参考。
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