An art-music-arcade game, inSynch is handcrafted and animated in stop motion. The game jumps and hops between meditative compositions and devilishly hard time-attack challenges!

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Recensies

“Everything about inSynch's aesthetics is a treat to the eye and ear”
Indiegames

“As an experience, an audiovisual experience, inSynch shines. The stop-motion animations give the game a wonderful textured look, and the shapes move towards down the lanes, not as static figures, but imbued with life, dancing, unfolding, reforming, flapping, twisting and turning like abstract dancers.”
Indie Game Enthusiast

“Just seeing the trailer has me hooked. Its look and music are obvious draws, but the rhythm gameplay is right up my alley. It looks like it could get pretty hectic.”
Destructoid

Over dit spel

Somewhere between rhythm game and musical instrument, inSynch is an arcade game at heart. Allowing the player to act while being acted upon: follow the score you compose, express intent making sense of the music born from your actions.

A simple gameplay (press 4 keys to catch incoming shapes from the four corners of your screen) allows for a meditative Explore mode in which you play along the music you compose and a more survival-focused Exploit mode in which you try to hold-on to your lives as the game gets progressively harder.

Making it up

The game is entirely crafted and animated by hand using traditional stop motion animation techniques, giving a fragile and delicate feel to this musical experience.
Don’t let yourself be tricked though, Exploit mode gets hellishly difficult!

The game is an updated version of a museum exhibition prototype we made in 2011 and features a lengthy making of, packed with gorgeous photographs of the crafting of all our set pieces and art research, music composition captioned with insights into every step of the two year project.

Key Features

  • Try to catch the shapes coming at you from all four corners of your screen!
  • Shape the musical landscapes you explore and experience, expressing your intent through play.
  • Run for high score or survive as long as possible, while the game gets increasingly harder.
  • All animations and sets are handcrafted from real materials, photographed and animated in stop-motion.
  • Music loops and complete tracks were composed and recorded according to the unique gameplay.

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem *: Windows XP
    • Processor: 1.5GHz
    • Geheugen: 666 MB RAM
    • Grafische kaart: Integrated
    • DirectX: Versie 9.0
    • Opslagruimte: 200 MB beschikbare ruimte
    • Geluidskaart: Integrated
    • Aanvullende opmerkingen: We also require headphones
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: Mac OS X 10.6
    • Processor: 1.5GHz
    • Geheugen: 2 GB RAM
    • Grafische kaart: iGraphics
    • Opslagruimte: 250 MB beschikbare ruimte
    • Geluidskaart: iMusic
    • Aanvullende opmerkingen: Please use iBuds
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.
    Minimum:
    • Besturingssysteem: Your preferred distro with a GUI
    • Processor: 1.5GHz
    • Geheugen: 1337 MB RAM
    • Grafische kaart: sudo apt-get install drivers
    • Opslagruimte: 250 MB beschikbare ruimte
    • Geluidskaart: Darude - Sandstorm
    • Aanvullende opmerkingen: Please use open source headphones

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