Welcome to StaudSoft's Synthetic World Beta! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!
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關於此遊戲

An open world sandbox game and a testbed for AI research.
Explore the world, build your own tools and fight monsters!

This is a work in progress title! We are still actively developing it (This means it has bugs, but the features will grow and you can take part in the developing process by posting your ideas)

World

Complete Dynamic World
Everything you see in the world can be changed! The blocks are much smaller and complexer than in other games!

Fight Monsters
With a state of art animation system every NPC moves smoothly through the landscape!

Build Tools
Use advanced build tools to create your own world. Objects can be composed by using of shapes, ramps, voxel blocks, transparent blocks, grate like textures, ...

Plant Simulation
This game proves a complete plant simulation. You can collect seeds, grow your own plants and the harvest them

Water Simulation
The water is totally dynamic. It can be collected by the player and placed again.

Gameplay

Multiplayer
This game has full multiplayer support. Use the custom made level editor to create custom maps for multiplayer.

Weapons
Use a lots of different weapons to fight the monsters in single player mode or your opponents in the multiplayer mode!

Hint for parents: There is no blood in this game. You do not fight humans. And scary monsters like the zombie can be disabled in the settings. A peaceful mode is available. If you think that you need more features to protect your children, feel free to contact us, we will implement them!

Engine

High End Rendering Engine
The engine supports HDR, Parallax Occlusion, Deferred Rendering, Animation Blending, Dynamic Lights, Voxel Rendering, Day and Night cycle, Particle Simulation, Water Effects, Motion Blur, ...

Physic Engine
We use the Bullet Physic Engine to create realistic physical behavior!

Modding Support
We use the Bullet Physic Engine to create realistic physical behavior!

Development Policy

And last but not least our goal is it to be nice to the gamers. This means:
  • We will not break your maps when we release a new version of the game!
  • The mod support will also be backwards compatible. So if you write a mod for this game this will also work in future version!
  • We have a demo version. If you are unsure just try it out!

Comprehensiv Feature List

  • A C++ based game engine (we created our own engine)
  • Lua-based modding support (in progress)
  • Beta Multiplayer
  • Motion captured animations
  • Infinite Landscape
  • Create your own landscape via a heightmap and vegetation density map
  • Special multiplayer editor with which you can create maps!
  • A lot of different block types (see wiki)
  • Pregenerated landscape: You can start playing the game in seconds!
  • Special shapes: Cylinder, Ramp, Arch, ...
  • Torches, lamps, camp fires (with dynamic shadows)
  • Chests
  • Doors
  • Boat
  • Water simulation
  • Electric wires (LEDs, buttons, ...)
  • Growing of plants and trees
  • A bed
  • Weapons (stick, sword, pistole, machine gun, grenade launcher, shotgun, sniper rifle)
  • A lot of different monsters: bears, zombies, wolves, sheeps, red deer, spiders, monkeys
  • Dungeons: natural and man made.
  • Dungeons with monsters, chests and furniture
  • Ruins
  • 3D scanned stones
  • Grids
  • Paintings
  • Signs
  • Different types of landscapes
  • Caves
  • Ruins
  • Fire simulation
  • Heat simulation
  • Crafting via recipes
  • Voxel renderer
  • Deferred Rendering System
  • HDR Renderer
  • High End Animation System
  • Bullet Physic Engine
  • In-Game Entity Editor
  • Day and night cycle
  • Sky rendering system (physically correct)
  • Master of materials (some blocks have submaterials)
  • And of course such things as loading and saving do work. You can also die in the game, there is an inventory. When you die you will drop your backpack.

What we are planning:

  • Top-Research Level AI System, which will create cities, npc and a complete dynamic world!
  • Full-World Simulation: No more culling! A complete world with thousands of active NPC's is simulated.
  • Faster update (we want to be abled to drive with a car in the game)
  • Electronics: CPU, Keyboard, LCD
  • Even better mod support, documentation
  • Cars and other vehicles
  • Automatic generated buildings and better ruins
  • Train / Minecart
  • Automatic generated quests
  • Multiplayer modes: Capture the Flag, Conquest, Team Deathmatch
  • When the graphics cards support it, we will use real-time raytracing!

If you unsure just check out the demo!

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Generation of textures offline.

系統需求

Windows
macOS
SteamOS + Linux
    最低配備:
    • 作業系統 *: Windows XP 32Bit , Windows Vista, Windows 7, Windows 8 (32Bit or 64Bit)
    • 處理器: 2 Ghz (Dual-Core)
    • 記憶體: 2048 MB 記憶體
    • 顯示卡: OpenGL® 1.4 Compatible Graphics Card
    • DirectX: 版本:9.0c
    • 儲存空間: 4096 MB 可用空間
    • 音效卡: OpenAL Compatible Sound Card
    • 備註: If you are unsure if your pc meets the requirement checkout the demo.
    建議配備:
    • 作業系統 *: Windows Vista, Windows 7, Windows 8 (64Bit)
    • 處理器: Intel Core i5-2430M 2.4 Ghz
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: OpenGL® 2.0 Compatible Graphics Card
    • DirectX: 版本:9.0c
    • 儲存空間: 8192 MB 可用空間
    • 音效卡: OpenAL Compatible Sound Card
    • 備註: If you are unsure if your pc meets the requirement checkout the demo.
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: OS X 10.9, 10.10, not OS X 10.11
    • 處理器: Intel Core i5
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: NVIDIA® GeForce GT 750 M
    • 儲存空間: 4096 MB 可用空間
    建議配備:
    • 作業系統: OS X 10.9, 10.10, not OS X 10.11
    • 處理器: Intel Core i5
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: NVIDIA® GeForce GT 750 M
    • 儲存空間: 8192 MB 可用空間
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。
    最低配備:
    • 作業系統: Ubuntu 12.04 LTS
    • 處理器: 2 Ghz (Dual-Core)
    • 記憶體: 2048 MB 記憶體
    • 顯示卡: OpenGL® 1.4 Compatible Graphics Card
    • 儲存空間: 4096 MB 可用空間
    • 音效卡: OpenAL Compatible Sound Card
    建議配備:
    • 作業系統: Ubuntu 14.04 LTS
    • 處理器: Intel Core i5-2430M 2.4 Ghz
    • 記憶體: 4096 MB 記憶體
    • 顯示卡: OpenGL® 2.0 Compatible Graphics Card
    • 儲存空間: 8192 MB 可用空間
    • 音效卡: OpenAL Compatible Sound Card

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